Weapon Talents
Compare talent effects, eligible weapon types and their Perfect variants.
Y8S3.2 · Weapon and Exotic updates · PvP set and talent rebalance · TUY8S3.2 release notes. Separate PvP talent values appear in item details.
Movement Speed stacking · Y8S3.2
Movement Speed bonuses add together, with a maximum total bonus of 20%. This includes sources such as Quickstep, Acosta’s Kneepads and Lady Death.
Event, Conflict & gameplay notes →Back and Forth
Talent · Weapon
AR
SMG
LMG
SG
RF
MMRBack and Forth
Swapping to this weapon grants +10% Rate of Fire and +9% Weapon Damage for 10s.
Swapping from this weapon grants +5% Rate of Fire and +4.5% Weapon Damage for 10s.
Receiving one of the bonus groups will remove the other if it's still active.
Two instances of this Talent will not function at the same time.
PvP · Y8S3.2
Swapping to this weapon grants 6% Rate of Fire and 6% Weapon Damage for 5s. Swapping away grants 2% Rate of Fire and 2% Weapon Damage for 5s. A new bonus replaces the previous one; two copies of the talent cannot work simultaneously.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMRPerfect Back and Forth
Swapping to this weapon grants +13% Rate of Fire and +12% Weapon Damage for 10s.
Swapping from this weapon grants +5% Rate of Fire and +4.5% Weapon Damage for 10s.
Receiving one of the bonus groups will remove the other if it's still active.
Two instances of this Talent will not function at the same time.
PvP · Y8S3.2
Swapping to this weapon grants 10% Rate of Fire and 10% Weapon Damage for 5s. Swapping away grants 2% Rate of Fire and 2% Weapon Damage for 5s. A new bonus replaces the previous one; two copies of the talent cannot work simultaneously.


Behind You
Talent · Weapon
RF
MMRBehind You
Amplifies weapon damage by +20% to enemies that are not targeting you.
Eligible weapon types
RF
MMRPerfectly Behind You
Amplifies weapon damage by +25% to enemies that are not targeting you.


Blossom Harvest
Talent · WeaponBlossom Harvest
Amplifies Weapon Damage by 3.3% for each 10% combined Armor and Health the enemy has remaining.

Boiling Point
Talent · Weapon
AR
SMG
LMGBoiling Point
The first 53% of your magazine will have -100% Critical Hit Chance.
The rest will have 100%.
Eligible weapon types
AR
SMG
LMGPerfect Boiling Point
The first 48% of your magazine will have -100% Critical Hit Chance.
The rest will have 100%.


Boomerang
Talent · Weapon
RFBoomerang
Critical hits have a 50% chance to return the bullet to the magazine.
If a bullet is returned to the magazine the next shot has +40% increased damage.
Eligible weapon types
RFPerfect Boomerang
Critical hits have a 75% chance to return the bullet to the magazine.
If a bullet is returned to the magazine the next shot has +50% increased damage.

Brazen
Talent · Weapon
SGBrazen
Receive +3.5% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 6 pellets hit.
PvP · Y8S3.2
When at least 6 pellets hit the target, each pellet adds 1.5% Amplified Damage to the weapon’s next shot.
Eligible weapon types
SGPerfect Brazen
Receive +3.5% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 4 pellets hit.
PvP · Y8S3.2
When at least 4 pellets hit the target, each pellet adds 1.5% Amplified Damage to the weapon’s next shot.


Breadbasket
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGBreadbasket
Landing body shots adds a stack of bonus +55% headshot damage to the next headshot for 10s.
Max stack is 3.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Breadbasket
Landing body shots adds a stack of bonus +70% headshot damage to the next headshot for 10s.
Max stack is 2.

Mozambique Special
Pistol · M45A1 (M45A1 CQBP)
Perfect BreadbasketLZ
Warlords Campaign Javier Kajika (story)
Close & Personal
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGClose & Personal
Killing a target within 7m grants +30% weapon damage for 10s.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfectly Close & Personal
Killing a target within 7m grants +38% weapon damage for 10s.

Savage Wolverine
Assault Rifle · Honey Badger
Perfectly Close & PersonalComplete Firewall Field Research to obtain the blueprint, then craft the item

Old Glory
SMG · Police T821
Perfectly Close & PersonalMcMillan Reservoir Assault classified mission completion reward
Determined
Talent · Weapon
RF
MMR
HGDetermined
After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed headshot.
Eligible weapon types
RF
MMR
HGPerfectly Determined
After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed critical headshot.

Relic
Marksman Rifle · G28 Marksmen Rifle
Perfectly DeterminedAfter killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed (critical) headshot.
While the talent is active, killing an enemy will not retrigger the talent.
LZ
Potomac Event Center

Prophet
Pistol · Police 686 Magnum
Perfectly DeterminedAfter killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed (critical) headshot.
While the talent is active, killing an enemy will not retrigger the talent.
LZ
Air & Space Museum
Eyeless
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGEyeless
Amplifies weapon damage by 30% to blinded enemies.
After 4 kills, applies blind to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Eyeless
Amplifies weapon damage by 35% to blinded enemies.
After 3 kills, applies blind to the next enemy you hit.

The Darkness
Marksman Rifle · MK20 SSR (FN SCAR-SSR)
Perfect EyelessLZ
Warlords Campaign
Theo Parnell (story)
Fast Hands
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGFast Hands
Critical hits add a stack of 3% reload speed bonus.
Max stack is 40.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Fast Hands
Critical hits add a stack of 5% reload speed bonus.
Max stack is 40.

Finisher
Talent · Weapon
HGFinisher
Swapping from this weapon within 10s of killing an enemy grants 30% critical hit chance and 30% critical hit damage for 15s.
Eligible weapon types
HGPerfect Finisher
Swapping from this weapon within 10s of killing an enemy grants 35% critical hit chance and 40% critical hit damage for 15s.

First Blood
Talent · Weapon
MMRFirst Blood
If scoped, your first shot fired from out of combat or after fully reloading from empty deals headshot damage to any part of the body hit.
REQUIRES
Requires a Scope with 8x magnification or higher
Eligible weapon types
MMRPerfect First Blood
If scoped, your first 2 shots fired from out of combat or after fully reloading from empty deals headshot damage to any part of the body hit.
REQUIRES
Requires a Scope with 8x magnification or higher

Flatline
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGFlatline
Amplifies weapon damage by 15% to pulsed enemies.
After 4 kills, applies pulse to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Flatline
Amplifies weapon damage by 20% to pulsed enemies.
After 3 kills, applies pulse to the next enemy you hit.


Foam at the Mouth
Talent · WeaponFoam at the Mouth
After killing an enemy with a headshot, applies Ensnare to the next enemy you hit.
Amplifies Weapon Damage by 25% to ensnared enemies.

Rabid D50
Pistol · D50
Foam at the MouthAfter killing an enemy with a headshot, applies Ensnare to the next enemy you hit.
Amplifies Weapon Damage by 25% to ensnared enemies.
Stretch Goal
Special Event reward
Frenzy
Talent · Weapon
LMGFrenzy
For every 10 bullets in the magazine capacity, gain +3% rate of fire and +3% weapon damage for 9s when reloading from empty.
Eligible weapon types
LMGPerfect Frenzy
For every 8 bullets in the magazine capacity, gain +3% rate of fire and +3% weapon damage for 9s when reloading from empty

Huntsman
Assault Rifle · FAMAS
Perfect FrenzyDefeat Brooklyn Hunters to obtain keys, open the Ash Cache, then purchase from Cassie Mendoza

Sleipnir
LMG · MG5
Perfect FrenzyComplete Gunner Field Research to obtain the blueprint, then craft the item
Future Perfect
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGFuture Perfect
Weapon kills grant +1 skill tier for 15s.
Stacks up to 3 times.
Weapon kills at skill tier 6 grant overcharge for 15s.
Overcharge cooldown: 90s
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGFuture Perfection
Weapon kills grant +1 skill tier for 19s.
Stacks up to 4 times.
Weapon kills at skill tier 6 grant overcharge for 15s.
Overcharge cooldown: 90s


Head Scratcher
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGHead Scratcher
Amplifies weapon damage by 30% to confused enemies.
After 4 kills, applies Confuse to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Head Scratcher
Amplifies weapon damage by 35% to confused enemies.
After 3 kills, applies Confuse to the next enemy you hit.


Hidden Rock
Headshots apply confuse.
Cooldown: 20s

Ignited
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGIgnited
Amplifies weapon damage by 25% to burning enemies.
After 4 kills, applies burn to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfectly Ignited
Amplifies weapon damage by 30% to burning enemies.
After 3 kills, applies burn to the next enemy you hit.

Immobilize
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGImmobilize
Amplifies weapon damage by 20% to ensnared enemies.
After 4 kills, applies Ensnare to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Immobilize
Amplifies weapon damage by 25% to ensnared enemies.
After 3 kills, applies Ensnare to the next enemy you hit.


In Sync
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGIn Sync
Hitting an enemy grants +15% skill damage for 5s.
Using a non-shield skill or damaging an enemy with a skill grants +15% weapon damage for 5s.
Damage increases are doubled while both buffs are active at the same time.
PvP · Y8S3.2
An enemy hit grants 14% Skill Damage for 4s. Using a skill or dealing Skill Damage grants 6% Weapon Damage for 4s. Both increases double while active together.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfectly In Sync
Hitting an enemy grants +20% skill damage for 5s.
Using a non-shield skill or damaging an enemy with a skill grants +20% weapon damage for 5s.
Damage increases are doubled while both buffs are active at the same time.
PvP · Y8S3.2
An enemy hit grants 18% Skill Damage for 4s. Using a skill or dealing Skill Damage grants 10% Weapon Damage for 4s. Both increases double while active together.


Killer
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGKiller
Killing an enemy with a critical hit grants +70% critical hit damage for 10s.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Killer
Killing an enemy with a critical hit grants +90% critical hit damage for 10s.


Lucky Shot
Talent · Weapon
RF
MMR
HGLucky Shot
Magazine capacity is increased by 20%.
Missed shots from cover have a 100% chance to return to the magazine.
Eligible weapon types
RF
MMR
HGPerfect Lucky Shot
Magazine capacity is increased by 30%.
Missed shots from cover have a 100% chance to return to the magazine.


Incendia
Marksman Rifle
Perfect Lucky ShotThe District Mall Inferno classified mission completion reward
Measured
Talent · Weapon
AR
SMG
LMGMeasured
The top half of the magazine has 25% rate of fire and -25% weapon damage.
The bottom half of the magazine has -18% rate of fire and 30% total weapon damage.
Eligible weapon types
AR
SMG
LMGPerfectly Measured
The top half of the magazine has 25% rate of fire and -30% weapon damage.
The bottom half of the magazine has -18% rate of fire and 38% total weapon damage.


Naked
Talent · Weapon
MMRNaked
Hitting an enemy with no armor grants +50% headshot damage for 5s.
Eligible weapon types
MMRPerfectly Naked
Hitting an enemy with no armor grants +50% headshot damage for 8s.

Near Sighted
Talent · Weapon
ARNear Sighted
Receive +80% stability at the cost of -35% optimal range.
Eligible weapon types
ARPerfect Near Sighted
Receive +100% stability at the cost of -35% optimal range.

Glory Daze
Assault Rifle · P416
Perfectly Near SightedReceive 100% stability at the cost of 35% optimal range.
LZ
Jefferson Plaza
On Empty
Talent · Weapon
AROn Empty
Reloading from empty grants +60% weapon handling for 10s.
Eligible weapon types
ARPerfect On Empty
Reloading from empty grants +80% weapon handling for 10s.

Burn Out
Assault Rifle · FAMAS
Perfect On EmptyReloading from empty grants 80% weapon handling for 10 seconds.
LZ
Coney Island
Optimist
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGOptimist
Weapon damage is increased by +3.5% for every 10% ammo missing from the magazine.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Optimist
Weapon damage is increased by +4.5% for every 10% ammo missing from the magazine.

Shield Splinterer
Assault Rifle · F2000
Perfect OptimistDefeat D.C. Hunters to obtain keys, open the Ivory Cache, then purchase from Cassie Mendoza

Diceros Special
Pistol · Rhino
Perfect OptimistWeapon damage is increased by 4% for every 10% ammo missing from the magazine.
Demolitionist Specialization
Outsider
Talent · Weapon
SMGOutsider
After killing an enemy, gain 100% optimal range and +100% accuracy for 10s.
Eligible weapon types
SMGPerfect Outsider
After killing an enemy, gain 150% optimal range and +125% accuracy for 10s.

Overflowing
Talent · Weapon
AROverflowing
Every 3 reloads from empty increases your base magazine capacity by 100%.
Eligible weapon types
ARPerfect Overflowing
Every 2 reloads from empty increases your base magazine capacity by 100%.

Overwhelm
Talent · Weapon
LMGOverwhelm
Suppressing an enemy, that is not currently suppressed, grants +10% weapon damage for 12 seconds.
Max stack is 4.
Eligible weapon types
LMGPerfect Overwhelm
Suppressing an enemy grants +12% weapon damage for 12 seconds.
Max stack is 4

Perfect Allegro
Talent · WeaponPerfect Allegro
+15% rate of fire.

Perfect Distance
Talent · WeaponPerfect Distance
+100% optimal range.

The Send-Off
Shotgun · KSG
Perfect DistanceComplete Technician Field Research to obtain the blueprint, then craft the item
Perfect Jazz Hands
Talent · WeaponPerfect Jazz Hands
+50% reload speed.

Perfectly Accurate
Talent · WeaponPerfectly Accurate
+80% accuracy.

Perfectly Extra
Talent · WeaponPerfectly Extra
+50% magazine capacity.

Perfectly Optimized
Talent · WeaponPerfectly Optimized
+40% weapon handling.

Perpetuation
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGPerpetuation
Headshots grant +75% status effect damage and duration to the next status effect you apply.
Cooldown: 20s
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Perpetuation
Headshots grant +75% status effect damage and duration to the next status effect you apply.
Cooldown: 16s

Precision Strike
Talent · Weapon
AR
LMG
RF
MMRPrecision Strike
Killing enemies farther than 20m builds up stacks.
Max stack is 3.
Hitting an enemy within 20m will use all stacks to provide +20% Amplified Damage to enemies within 20m for 5s.
Eligible weapon types
AR
LMG
RF
MMRPerfect Precision Strike
Killing enemies farther than 20m builds up stacks.
Max stack is 2.
Hitting an enemy within 20m will use all stacks to provide +35% Amplified Damage to enemies within 20m for 5s.



The Claw
Rifle · UIC15 MOD2
Perfect Precision StrikeConspiracy Zone Hideout classified mission completion reward
Preservation
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGPreservation
Killing an enemy repairs 10% armor over 5s.
Headshot kills improve the repair by an additional 10%.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Preservation
Killing an enemy repairs 15% armor over 5s.
Headshot kills improve the repair by an additional 15%.

P320 XCompact
Pistol · P320
Perfect PreservationKilling an enemy repairs 12% armor over 5 seconds. Headshot kills improves the repair to 24%.
Gunner Specialization

Pressure Point
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGPressure Point
Amplifies weapon damage by 15% to enemies under Status Effects.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Pressure Point
Amplifies weapon damage by 20% to enemies under Status Effects.


Primer Rounds
Talent · Weapon
SGPrimer Rounds
Damaged enemies lose 50% burn resistance for 5 seconds.

Pummel
Talent · Weapon
SGPummel
3 consecutive kills refills the magazine and grants +40% weapon damage for 10s.
Eligible weapon types
SGPerfect Pummel
2 consecutive kills refills the magazine and grants +40% weapon damage for 10s


Pumped Up
Talent · Weapon
SGPumped Up
Reloading grants +1% weapon damage for 10s.
Stacks up to 25 times.
Eligible weapon types
SGPerfect Pumped Up
Reloading grants +6% weapon damage for 10s.
Stacks up to 5 times.

Ranger
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGRanger
Amplifies weapon damage by 2% for every 4m you are away from your target.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Ranger
Amplifies weapon damage by 2% for every 3m you are away from your target.

The Archivist
Assault Rifle · ACR-E
Perfect RangerLibrary of Congress classified mission completion reward

Reformation
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGReformation
Headshots grant +60% skill repair for 15s.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Reformation
Headshots grant +80% skill repair for 15s.

Refreshing
Talent · WeaponRefreshing
The weapon fires a stream of water.
Hitting an ally agent builds stacks on them.
Max stack is 5.
Stacks deplete every 2s.
While having at least 1 stack, the ally will have +50% Hazard Protection.

Rifleman
Talent · Weapon
RFRifleman
Landing headshots adds a stack of bonus +10% weapon damage for 5s.
Max stack is 5.
Additional headshots refresh the duration.
Eligible weapon types
RFPerfect Rifleman
Landing headshots adds a stack of bonus +11% weapon damage for 5s.
Max stack is 6.
Additional headshots refresh the duration.

Run and Gun
Talent · Weapon
RFRun and Gun
Moving grants 5 stacks per second, capped at 100.
Headshots with Lichtenberg add 15 stacks and 20% Movement Speed for 5s.
At 100 stacks, the next Lichtenberg shot consumes all stacks, deals 200% bonus damage and Shocks the target for 2s.
PvP · Y8S3.2
Moving grants 5 stacks per second, capped at 100.
Headshots with Lichtenberg add 10 stacks and 10% Movement Speed for 3s.
At 100 stacks, the next shot consumes all stacks and Shocks the target for 1s.
Published bonus damage differs: 60% in the Ubisoft PDF; 70% in Ubisoft’s release notes. In-game verification is pending.

Sadist
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGSadist
Amplifies weapon damage by 30% to bleeding enemies.
After 4 kills, applies bleed to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Sadist
Amplifies weapon damage by 35% to bleeding enemies.
After 3 kills, applies bleed to the next enemy you hit.


Survivalist D50
Pistol · Desert Eagle
Perfect SadistDeal +25% weapon damage to bleeding enemies. After 3 kills, applies bleed to the next enemy you hit.
Survivalist Specialization
Salvage
Talent · Weapon
HGSalvage
Killing a target has a +70% chance to refill the magazine.
Eligible weapon types
HGPerfect Salvage
Killing a target has a +85% chance to refill the magazine.

Sledgehammer
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGSledgehammer
Dealing damage with a grenade applies a mark on target.
Targets with mark will take 15% more damage to armor from the agent that applied the mark and have a -20% movement speed.
Mark will disappear after 10 seconds.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Sledgehammer
Dealing damage with a grenade applies a mark on target.
Targets with mark will take 20% more damage to armor from the agent that applied the mark and have a -30% movement speed.
Mark will disappear after 10 seconds.


Soft Spot
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGSoft Spot
Destroying a Weakpoint grants +27% Weapon Damage for 10s.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Soft Spot
Destroying a Weakpoint grants +32% Weapon Damage for 15s.


Spike
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGSpike
Headshots grant +20% skill damage for 15s.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Spike
Headshots grant +25% skill damage for 15s.

Maxim 9
Pistol · Maxim 9
Perfect SpikeHeadshots grant 25% skill damage for 15 seconds.
Technician Specialization

Sport Mode
Talent · WeaponSport Mode
+20% Movement Speed.
This bonus does not stack with other Movement Speed bonuses.

Stabilize
Talent · Weapon
AR
SMG
LMGStabilize
Firing your weapon increases Weapon Accuracy by 1% and Weapon Stability by 1% per shot, up to 60%.
If you stop firing, the bonuses reset after 4 seconds.
Eligible weapon types
AR
SMG
LMGPerfect Stabilize
Firing your weapon increases Weapon Accuracy by 1% and Weapon Stability by 1% per shot, up to 75%.
If you stop firing, the bonuses reset after 6 seconds.


Steady Handed
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGSteady Handed
Hits grant a stack of +1% Accuracy and Stability.
At 100 stacks, consumes them to refill the magazine.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfectly Steady Handed
Hits grant a stack of +1% Accuracy and Stability.
At 75 stacks, consumes them to refill the magazine.

Strained
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGStrained
Gain 10% critical hit damage for every 0.5s you are firing.
Stacks up to 5 times.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Strained
Gain 10% critical hit damage for every 0.5s you are firing.
Stacks up to 8 times.

The Headline-grabber
LMG · Military M60 E4
Perfectly StrainedGain 10% critical hit damage for every 0.5 seconds you are firing. Stacks up to 8 times.
The Capitol Globe classified mission completion reward

Cold Relations
SMG · Enhanced PP-19
Perfectly StrainedGain 10% critical hit damage for every 0.5 seconds you are firing. Stacks up to 8 times.
LZ
Capitol Hill
Streamline
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGStreamline
Increase Weapon Damage by 42% when no Skills are on cooldown.
PvP · Y8S3.2
Gain 16% Weapon Damage while no skill is deployed or on cooldown.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Streamline
Increase Weapon Damage by 47% when no Skills are on cooldown.
PvP · Y8S3.2
Gain 20% Weapon Damage while no skill is deployed or on cooldown.


Swift
Talent · WeaponSwift
Performing a cover to cover grants +20% weapon damage for 20s.

Thunder Strike
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGThunder Strike
Amplifies weapon damage by 30% to shocked enemies.
After 4 kills, applies shock to the next enemy you hit.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Thunder-Strike
Amplifies weapon damage by 35% to shocked enemies.
After 3 kills, applies shock to the next enemy you hit.


Twinkling Lights
Talent · WeaponTwinkling Lights
Only at night with twinkling lights can you fill their heads with festive might

Unhinged
Talent · Weapon
LMGUnhinged
Grants +18% weapon damage at the cost of -25% Stability and -25% Accuracy.
Eligible weapon types
LMGPerfectly Unhinged
Grants +22% weapon damage at the cost of -25% Stability and -25% Accuracy.

Unwavering
Talent · Weapon
SMGUnwavering
Swapping to this weapon grants +300% weapon handling for 5s.
Kills refresh the buff.
Swapping away disables this from all weapons for 5s.
Eligible weapon types
SMGPerfect Unwavering
Swapping to this weapon grants +400% weapon handling for 5s.
Kills refresh the buff.
Swapping away disables this from all weapons for 5s.

Sharpshooter's 93R
Pistol · 93R
Perfect UnwaveringSwapping to this weapon grants 400% weapon handling for 5 seconds. Kills refresh the buff. Swapping away disables this from all weapons for 5 seconds.
Sharpshooter Specialization

Vindictive
Talent · Weapon
AR
SMG
LMG
SG
RF
MMR
HGVindictive
Killing an enemy with a status effect applied grants you and all allies within 15m 16% Critical hit chance and 16% critical hit damage for 20s.
PvP · Y8S3.2
Killing a status-affected enemy grants you and allies within 6 m 10% Critical Hit Chance and 20% Critical Hit Damage for 10s.
Eligible weapon types
AR
SMG
LMG
SG
RF
MMR
HGPerfect Vindictive
Killing an enemy with a status effect applied grants you and all allies within 20m 21% Critical hit chance and 21% critical hit damage for 20s.
PvP · Y8S3.2
Killing a status-affected enemy grants you and allies within 9 m 15% Critical Hit Chance and 25% Critical Hit Damage for 10s.

The Grudge
SMG · CMMG Banshee
Perfectly VindictiveKilling an enemy with a status effect applied grants all group members within 20 meters 21% critical hit chance and 21% critical hit damage for 20 seconds.
LZ
Warlords Campaign
Aaron Keener (story)
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