Exotic Gear & Weapons
A compact reference for exotic gear and weapons, including fixed attributes, weapon mods, exotic talent text, item icons by slot or weapon family, and known weapon drop sources.
Reference
Cards are collapsed by default. Click a card to open the full talent, stats, mods, and drop information.
Exotic
Mask
Catalyst
Chemical Agent
Catalysis Dealing and recieving status effects (Burn, Bleed, Shock, EMP/Disrupt, Poison and blind/disorient) builds stacks of Catalysis to a maximum of 12.
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Fixed Attributes
Chemical Agent
Catalysis Dealing and recieving status effects (Burn, Bleed, Shock, EMP/Disrupt, Poison and blind/disorient) builds stacks of Catalysis to a maximum of 12. each stack grants: +2% Weapon Damage +2% Status Effects Each enemy within 25 Meters that is affected by a status effect grants +1 stack/sec. Being affectedby status effects grants +2 stacks/sec. Stacks decay at 1 stac/sec after 5s if no enemies in the radius or you are affected by status effects. Reactant At max stacks, killing a status-affected enemy grants bonuses for 5s: +25% bonus armor +20% reload speed Stabilizer While burning, you can maintain ADS without disruption.
Exotic
Mask
Catharsis
Vicious Cycle
Taking damage builds stacks to a cap of 30.
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Fixed Attributes
Vicious Cycle
Taking damage builds stacks to a cap of 30. Each stack grants 1.5% Weapon Damage. Taking damage at max stacks triggers a purge, removing all stacks and Status Effects and then dropping a healing cloud which restores 5% of Max Armor for 10s to all allies in the cloud.
Exotic
Mask
Coyote’s Mask
Pack Instincts
You and all allies gain a bonus based on the distance of the last enemy you hit.
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Fixed Attributes
Pack Instincts
You and all allies gain a bonus based on the distance of the last enemy you hit. 0-15m: +25% critical hit damage 15-25m: +10% critical hit chance and +10% critical hit damage 25m+: +25% critcal hit Chance
Exotic
Mask
Investor
Slotted
Receive bonuses for each non-Core Attribute on this item, depending on their color: Red: +10% Critical Hit Damage Yellow: +5% Skill Efficiency Blue: +1% Armor Regen This item can feature any Core Attribute.
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Fixed Attributes
Slotted
Receive bonuses for each non-Core Attribute on this item, depending on their color: Red: +10% Critical Hit Damage Yellow: +5% Skill Efficiency Blue: +1% Armor Regen This item can feature any Core Attribute. This item features a third random Attribute instead of having a Gear Mod Slot. This item cannot feature the Headshot Damage, Health or Skill Repair Attributes.
Exotic
Mask
Tinkerer
Abridged
If your Primary and Secondary weapon are not Exotic or Named and of the same type, the Secondary Weapon's talent will also be applied to the Primary Weapon.
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Fixed Attributes
Abridged
If your Primary and Secondary weapon are not Exotic or Named and of the same type, the Secondary Weapon's talent will also be applied to the Primary Weapon. Doesn't apply to talents that include Weapon Swapping.
Exotic
Mask
Vile
Toxic Delivery
Status effects also apply a damage over time debuff for 10s.
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Fixed Attributes
Toxic Delivery
Status effects also apply a damage over time debuff for 10s. Total Damage dealt is equal to 50% of your concussion grenade damage and increased by your status effect attributes.
Exotic
Backpack
Acosta's Go-Bag
One in the Hand... ...Two in the bag
Throwing a grenade refunds it and grants +1 skill tier for 15s.
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Fixed Attributes
One in the Hand... ...Two in the bag
Throwing a grenade refunds it and grants +1 skill tier for 15s. Grants overcharge if already at skill tier 6 Cooldown: 60s +1 Armor Kit Capacity +3 Grenade Capacity +25% Ammo Capacity +10% Repair-Skills +10% Status Effects
Exotic
Backpack
Birdie's Quick Fix Pack
Combat Medic
+80% Revive Speed -50% Weakened Debuff timer +45% Hive efficiency Provides +50% damage resistance to both agents while reviving or being revived, and for 5s after a successful Hive Revive, or 10s after a Manual Revive.
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Fixed Attributes
Combat Medic
+80% Revive Speed -50% Weakened Debuff timer +45% Hive efficiency Provides +50% damage resistance to both agents while reviving or being revived, and for 5s after a successful Hive Revive, or 10s after a Manual Revive. Any successful revives provide +1 Skill tier for 5s. Revives at skill tier 6 grant Overcharge for 15s.
Exotic
Backpack
Harrier Pride
Rebalance
Getting kills and hitting enemies 3 times builds Red stacks.
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Fixed Attributes
Rebalance
Getting kills and hitting enemies 3 times builds Red stacks. Each stack provides 0.5% Weapon Damage. Getting hit 3 times builds Blue stacks. Each stack provides 0.5% Damage Resistance. Upon reaching 80 stacks in total, receive a separate bonus of 0.5% Damage Resistance per Red stack and 0.5% Weapon Damage per Blue stack until the next time the stack cap is reached.
Exotic
Backpack
Memento
Kill Confirmed
Enemies you kill drop a trophy on death.
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Fixed Attributes
Kill Confirmed
Enemies you kill drop a trophy on death. Collecting trophies provides both a short and long term buff, the first of which scales with the number of core attributes equipped and lasts 10s. Red Core - 5% Weapon Damage Blue Core - 10% Bonus Armor Yellow Core - 5% Skill Effciency For every trophy collected gain an additional +1% weapon damage, +1% skill efficiency and +0.1% armor regeneration for 300s Maximum 30 stacks
Exotic
Backpack
NinjaBike Messenger Backpack
Resourceful
Slots in with any equipped Gear Set and/or Brand Set item to fulfill a requirement towards unlocking a Gear and/or Brand Sets bonus.
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Fixed Attributes
Resourceful
Slots in with any equipped Gear Set and/or Brand Set item to fulfill a requirement towards unlocking a Gear and/or Brand Sets bonus. Can unlock bonuses from multiple sets simultaneously.
Exotic
Chest
Beacon
Bond
Both you and Allies receive +30% Critical Hit Damage, +15% Skill Efficiency and +2% Armor Regen when an Ally is within 10 m of you.
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Fixed Attributes
Bond
Both you and Allies receive +30% Critical Hit Damage, +15% Skill Efficiency and +2% Armor Regen when an Ally is within 10 m of you. Receive +15% Critical Hit Damage, +7.5% Skill Efficiency and +1% Armor Regen when one of your Skills is within 10m of you. Only the highest group of buffs can be active at one time.
Exotic
Chest
Collector
Hoarder
+3 Grenade Capacity +50% Grenade Radius +35% Grenade Damage +25% Grenade Damage for each extra enemy caught in the blast Automatically regenerate grenades every 30s, if you have less than 2 grenades in your inventory.
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Fixed Attributes
Hoarder
+3 Grenade Capacity +50% Grenade Radius +35% Grenade Damage +25% Grenade Damage for each extra enemy caught in the blast Automatically regenerate grenades every 30s, if you have less than 2 grenades in your inventory.
Exotic
Chest
Provocator
Challenger
Recieve +25% Damage resistance from enemies within 20m
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Fixed Attributes
Challenger
Recieve +25% Damage resistance from enemies within 20m
Exotic
Chest
Ridgeway's Pride
Bleeding Edge
Shooting enemies within 15m applies bleed to the target.
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Fixed Attributes
Bleeding Edge
Shooting enemies within 15m applies bleed to the target. Repair 3-48% of your armor per second for every enemy that is bleeding within 15m. Repair strength per number of bleeding enemies: 1:3% 2:6% 3:12% 4:24% 5:48%
Exotic
Chest
Tardigrade Armor System
Ablative Nano-Plating
Whenever you or any ally's armor breaks, they gain 80% of your armor as bonus armor for 10s.
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Fixed Attributes
Ablative Nano-Plating
Whenever you or any ally's armor breaks, they gain 80% of your armor as bonus armor for 10s. Cooldown per ally: 45s Killing an enemy with your specialization weapon removes this cooldown for all allies.
Exotic
Gloves
Bloody Knuckles
Over the top
Damaging an enemy with a grenade or striking an enemy with a melee attack, activates Seeing Red.
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Fixed Attributes
Over the top
Damaging an enemy with a grenade or striking an enemy with a melee attack, activates Seeing Red. Seeing Red grants +25% weapon damage and +100% melee damage. Seeing Red lasts 20 seconds and starts a 60 second cooldown after completion. While in cooldown, damaging an enemy with a melee attack or hitting an enemy with the effect of a grenade will complete the cooldown instantly. Editor's note: the 25% "weapon damage" buff actually gives total weapon damage.
Exotic
Gloves
BTSU Datagloves
Transference Overclock
Grants 15% Hive skill haste per skill tier.
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Fixed Attributes
Transference Overclock
Grants 15% Hive skill haste per skill tier. Detonating a hive refreshes your skill cooldowns and grants overcharge for 15s. If at Skill Tier 6, this effect also applies to all allies. Allies recieving this effect are unable to benefit from it again for 120s
Exotic
Gloves
Exodus Gloves
Smoke Screen
On Armor break, drop a Smoke Bomb at your feet, concealing you from enemies for 3s.
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Fixed Attributes
Smoke Screen
On Armor break, drop a Smoke Bomb at your feet, concealing you from enemies for 3s. Cooldown: 40s
Exotic
Gloves
Overdogs
Weakest Link
Amplifies Weapon Damage by 30% to the lowest ranking enemies currently in combat, as per the Tier hierarchy.
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Fixed Attributes
Weakest Link
Amplifies Weapon Damage by 30% to the lowest ranking enemies currently in combat, as per the Tier hierarchy. Tier 1: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder. Tier 2: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator. Tier 3: Any other enemy or skill proxy.
Exotic
Gloves
Rugged Gauntlets
Iron Grip
-50% Recoil Penalty when hip-firing.
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Fixed Attributes
Iron Grip
-50% Recoil Penalty when hip-firing. -50% Recoil Penalty when blind-firing from cover.
Exotic
Holster
Centurion's Scabbard
Counter
Swapping weapons will give the following groups of bonuses one by one, in order: 1.
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Fixed Attributes
Counter
Swapping weapons will give the following groups of bonuses one by one, in order: 1. +20% Rate of Fire, +20% Weapon Damage 2. +50% Magazine Size, +50% Reload Speed The bonuses remain active for 12s or until the next weapon swap. Swapping to your sidearm will not trigger the next group of bonuses.
Exotic
Holster
Dodge City Gunslinger's Holster
Quick Draw
While your pistol is holstered, gain a stacking buff every 0.3s, up to 100.
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Fixed Attributes
Quick Draw
While your pistol is holstered, gain a stacking buff every 0.3s, up to 100. When you swap to it, your first shot consumes the buff and deals +10% damage per stack. This deals headshot damage to anywhere you hit. REQUIRES Pistol Equipped
Exotic
Holster
Imperial Dynasty
Dragon's Glare
While in combat, applies burn to the enemy closest to you within 20m.
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Fixed Attributes
Dragon's Glare
While in combat, applies burn to the enemy closest to you within 20m. Cooldown: 35s
Exotic
Holster
Nimble Holster
Bob and Weave
Receive repairs of 5% of your Total Armor for every 1m run in cover-to-cover.
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Fixed Attributes
Bob and Weave
Receive repairs of 5% of your Total Armor for every 1m run in cover-to-cover. Damage taken while doing a cover-to-cover is healed over 10s.
Exotic
Holster
Shocker Punch
Defibrillator
While "Shocker Punch" is equipped, the stun received by the agent from the Shock status effect will be reduced by 50%.
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Fixed Attributes
Defibrillator
While "Shocker Punch" is equipped, the stun received by the agent from the Shock status effect will be reduced by 50%. Using a shield will give 100% to melee damage. Using St. Elmo's Engine with the holster will give 100% extra melee damage and will make the next melee attack apply shock to the target. Using all three items will offer all of the above mentioned bonuses and the Shock from the melee attack will have a 5m radius, starting from the first target. 15 second cooldown.
Exotic
Holster
Waveform
Alternating Current
Generate a stack of 3% skill damage on one of your skills every second, capping at 10 stacks.
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Fixed Attributes
Alternating Current
Generate a stack of 3% skill damage on one of your skills every second, capping at 10 stacks. After 10 seconds at the cap the stacks transfer to your other skill. The process then repeats ad-infinitum
Exotic
Kneepads
Acosta's Kneepads
Escape Plan
Vaulting grants +10% Movement Speed for 3s.
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Fixed Attributes
Escape Plan
Vaulting grants +10% Movement Speed for 3s. After not moving for 5s, recieve +20% Movement Speed for 5s. Being applied a Stutus Effect grants +10% Movement Speed for 5s. Max Movement Speed bonus is 20%. The bonuses do not stack with Movement Speed bonuses from other sources. -50% Movement Impairment penalty from Status Effects.
Exotic
Kneepads
Blacklisters
Ostracize
Shooting an enemy applies a mark.
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Fixed Attributes
Ostracize
Shooting an enemy applies a mark. Only one mark can be active at a time. The mark disappears after 15s, or when the marked enemy dies. Recieve 600% Amplified Damage from the marked enemy. Deal 20% Amplified Damage to unmarked enemies. If only one enemy remains in combat, the mark disappears and cannot be reapplied.
Exotic
Kneepads
NinjaBike Messenger Kneepads
Parkour!
Performing a cover to cover or vaulting reloads your drawn weapon and grants +25% bonus arrmor for 5s.
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Fixed Attributes
Parkour!
Performing a cover to cover or vaulting reloads your drawn weapon and grants +25% bonus arrmor for 5s.
Exotic
Kneepads
Nurse's Kneepads
Impervious
Both you and Allies within 12m of you receive +40% Hazard Protection.
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Fixed Attributes
Impervious
Both you and Allies within 12m of you receive +40% Hazard Protection.
Exotic
Kneepads
Sawyer's Kneepads
Stand Your Ground
Cannot be staggered by explosions.
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Fixed Attributes
Stand Your Ground
Cannot be staggered by explosions. Increases total weapon damage by 3% each second you are not moving. Stacks up to 10 until you start moving. All stacks lost 10s after moving.
Exotic
Assault Rifle
Agitator
F2000
Perturb
While this weapon is holstered, generate 50% less Threat when shooting.
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Core Attributes
Exotic Mods
Perturb
While this weapon is holstered, generate 50% less Threat when shooting. Keeping this weapon holstered for 10s will prime it. While primed, swapping to this weapon grants +25% Rate of Fire, +30% Weapon Damage and you generate 100% more Threat when shooting for 15s. Swapping from this weapon before the timer ends removes the bonuses.
Drop Source
- Y8S1 Season pass
Exotic
Assault Rifle
Caduceus (PTS)
MK16
Caduceus
Critical Hits repair you and your allies for 1.5% of the hit's dealt damage .
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Core Attributes
Exotic Mods
Caduceus
Critical Hits repair you and your allies for 1.5% of the hit's dealt damage .
Exotic
Assault Rifle
Capacitor
PDR
Capacitance
Shooting enemies builds stacks to a cap of 40.
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Core Attributes
Exotic Mods
Capacitance
Shooting enemies builds stacks to a cap of 40. Each stack grants 1.5% Skill Damage. After 5 seconds, stacks decay 1 per second. For each skill tier gain 7.5% Weapon Damage.
Drop Source
- The Summit challenges After acquiring blueprint
- Target loot
- Exotic Caches
Exotic
Assault Rifle
Chameleon
Kriss Vector
Adaptive Instincts
Hitting 30 headshots grants 20% critical hit chance and 50% critical hit damage for 45 seconds.
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Core Attributes
Exotic Mods
Adaptive Instincts
Hitting 30 headshots grants 20% critical hit chance and 50% critical hit damage for 45 seconds. Hitting 65 body shots grants 90% weapon damage for 45 seconds. Hitting 20 leg shots grants 150% reload speed for 45 seconds. Buffs refresh when out of combat.
Drop Source
- Bounties
- Target loot
- Exotic Caches
Exotic
Assault Rifle
Eagle Bearer
P416 G3
Eagle Strike
Accuracy increases as you continuously fire, up to 30%.
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Core Attributes
Exotic Mods
Eagle Strike
Accuracy increases as you continuously fire, up to 30%. Headshot kills grant the Tenacity buff for 15 seconds. The strength of Tenacity is increased by 1% for body shots and 5% for headshots. Tenacity 40-80% of damage taken is delayed until the buff expires. All of the total delayed damage is reduced for each enemy killed while the buff is active, up to 100% with 3 kills.
Drop Source
- Operation Dark Hours (Normal ONLY)
- Low Chance per DH Boss
- End cache 10%
- Extremely Low chance from DZ
Exotic
Assault Rifle
St. Elmo's Engine
LVOA-C
Actum Est
Shooting an enemy with this weapon will give 1 stack.
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Core Attributes
Exotic Mods
Actum Est
Shooting an enemy with this weapon will give 1 stack. At 100 stacks the next magazine will be 100% filled with shock ammo .
Drop Source
- Year 5 Season 1 track
- Target loot
- Exotic Caches
Exotic
Assault Rifle
Strega
FAL
Unnerve
Killing an enemy will apply a mark on every enemy within 20m of it.
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Core Attributes
Exotic Mods
Unnerve
Killing an enemy will apply a mark on every enemy within 20m of it. Multiple marks can be applied to the same enemy. Max number of marks that can be applied to an enemy is 5. all marks on an enemy will disappear 10s after the last one has been applied. Deal +15% Amplified Damage per mark to marked enemies.
Drop Source
- Target loot
- Exotic Caches
Exotic
Assault Rifle
The Bighorn
Aug A3-CQC
Big Game Hunter
When scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot.
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Core Attributes
Exotic Mods
Big Game Hunter
When scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot. Headshots grant +6% headshot damage. Stacks up to 25 times. Once at full stacks, 10 stacks decay every 4 seconds until all stacks have been removed. Headshots delay decaying of stacks.
Drop Source
- Legendary bosses (5%)
- Extremely Low chance from DZ
Exotic
SMG
Backfire
MPX
Payment in kind
Dealing damage to enemies adds a stack of 2% Critical Hit Damage, up to 100 stacks, lasting 10s.
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Core Attributes
Exotic Mods
Payment in kind
Dealing damage to enemies adds a stack of 2% Critical Hit Damage, up to 100 stacks, lasting 10s. On reload apply a 10s bleed to yourself, which deals 0.5% armor damage per stack.
Drop Source
- Season 3 track
- Target loot
- Exotic Caches
Exotic
SMG
Lady Death
CMMG Banshee
Breathe Free
When moving, gain 4 stacks per second, or 8 stacks if sprinting.
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Core Attributes
Exotic Mods
Breathe Free
When moving, gain 4 stacks per second, or 8 stacks if sprinting. Max stack is equal to the weapon's Magazine Size. Each round fired consumes a stack, amplifying damage by 75%. Kills grant +20% movement speed for 10s.
Drop Source
- 22 NY open world bosses (3%)
- Target loot
- Exotic Caches
Exotic
SMG
Ouroboros
Vector
Rule them all
When the agent has a Status Effect applied to them, 50% of the ammo in their next magazine will apply the same Status Effect to their targets.
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Core Attributes
Exotic Mods
Rule them all
When the agent has a Status Effect applied to them, 50% of the ammo in their next magazine will apply the same Status Effect to their targets. This effect will only occur during combat.
Drop Source
- Incursions Chest 10%.
- Incursions Boss drop 1%
Exotic
SMG
Oxpecker
MP7
Symbiosis
While having a Shield deployed, lose Shield Health at a rate of 10% per second.
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Core Attributes
Exotic Mods
Symbiosis
While having a Shield deployed, lose Shield Health at a rate of 10% per second. Your Shield recieves repairs of 25% of the damage dealt by this weapon.
Drop Source
- Year 6 Season 3 track
- Target loot
- Exotic Caches
Exotic
SMG
The Chatterbox
FN P90
Incessant Chatter
When you reload, rate of fire is increased by 25% for each enemy within 15m for the duration of that magazine.
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Core Attributes
Exotic Mods
Incessant Chatter
When you reload, rate of fire is increased by 25% for each enemy within 15m for the duration of that magazine. Max stacks: 5 Kills refill 50% of your magazine.
Drop Source
- Hyena Cache questline After acquiring blueprint
- Target loot
- Exotic Caches
Exotic
SMG
Underboss (PTS)
Tommy Gun
Gangland Hit
Shooting an enemy with this weapon applies a mark.
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Core Attributes
Gangland Hit
Shooting an enemy with this weapon applies a mark. You can only apply one mark at a time. Shooting another enemy will transfer the mark. More marks can be applied on the same enemy by other agents using this weapon. Maximum amount of marks that can be applied on an enemy is 4. This weapon deals +20% Amplified Damage to marked enemies. The bonus is increased by 5% for each extra mark on the enemy other than your own.
Exotic
LMG
Big Alejandro
LMG
Cover Shooter
Every bullet fired while in cover increases weapon damage by 1% up to 100%.
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Core Attributes
Cover Shooter
Every bullet fired while in cover increases weapon damage by 1% up to 100%. The bonus lasts for 15 seconds. Getting a kill with this weapon while in cover resets the duration. The bonus damage is canceled by reloading, swapping weapons, or exiting combat.
Exotic
LMG
Bluescreen
Stoner
Disruptor Rounds
Shooting an enemy marks that enemy and adds a stack to the agent up to a count of 50.
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Core Attributes
Exotic Mods
Disruptor Rounds
Shooting an enemy marks that enemy and adds a stack to the agent up to a count of 50. Shooting a marked enemy refreshes the mark and adds stacks to the agent. When you deploy a non-shield skill, remove all stacks on agent and all marked targets trigger an effect. 1 - 10 Stacks - Pulse marked targets for 5 seconds 11 - 25 Stacks - Pulse and Disrupt marked targets for 5 seconds. 26 - 49 Stacks - Pulse, Disrupt, and Disorient marked targets for 5 seconds. 50 Stacks - Pulse, Disrupt, and Disorient marked targets and all hostiles within 10 meters of the marked targets for 5 seconds. This effect will trigger immediately if any marked enemy is killed.
Drop Source
- Season 9 Track
- Target loot
- Exotic Caches
Exotic
LMG
Bullet King
IWI-NEGEV
Bullet Hell
This weapon never needs to be reloaded.
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Core Attributes
Exotic Mods
Bullet Hell
This weapon never needs to be reloaded. For every 100 bullets that hit an enemy, replenish some ammo to you and all your allies' reserves.
Drop Source
- Rikers bosses
- Target loot
- Exotic Caches
Exotic
LMG
Iron Lung
MG5
Ardent
Shooting heats up the weapon, filling up heat meter.
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Core Attributes
Exotic Mods
Ardent
Shooting heats up the weapon, filling up heat meter. The meter is equivalent to 50% of the weapon's standard Magazine Size. When the meter is full, rounds shot by the weapon will ignite enemies. When not shooting, the meter depletes over time. Reloading or swapping the weapon fully depletes the meter.
Drop Source
- Target loot
- Exotic Caches
Exotic
LMG
Pakhan
RPK
Pakhan
Each kill with this weapon gains a stack of 75% Base Magazine Size increase to the next magazine, up to 4 stacks.
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Core Attributes
Exotic Mods
Pakhan
Each kill with this weapon gains a stack of 75% Base Magazine Size increase to the next magazine, up to 4 stacks.
Drop Source
- Year 7 Season 1 track
- Target loot
- Exotic Caches
Exotic
LMG
Pestilence
M249
Plague of the Outcasts
Hits apply a debuff dealing 100% weapon damage over 10s.
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Core Attributes
Exotic Mods
Plague of the Outcasts
Hits apply a debuff dealing 100% weapon damage over 10s. This stacks up to 50 times. Whenever an enemy dies with this debuff, the stacks are transferred to a nearby enemy within 25m.
Drop Source
- DZ Landmark boss
- DZ Roaming boss 1%
- Target loot
- Exotic Caches
Exotic
Rifle
Bittersweet
Classic M1A
Transfusion
Hitting headshots builds stacks up to a max of 8.
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Core Attributes
Exotic Mods
Transfusion
Hitting headshots builds stacks up to a max of 8. When shooting an Ally or Skill, repair them for 50% of the shot damage for each stack. Healed Allies receive 200% of your Repair Skills bonus as Bonus Armor for each stack for 10 seconds. All hits become guaranteed headshots for 8 seconds after healing an Ally or Skill while at maximum stacks.
Drop Source
- Y7 S3 pass
Exotic
Rifle
Diamondback
1886
Agonizing Bite
Diamondback randomly marks an enemy within 20m.
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Core Attributes
Exotic Mods
Agonizing Bite
Diamondback randomly marks an enemy within 20m. If no enemies are within 20m, it marks the enemy closest to you. Hitting that enemy consumes the mark, guaranteeing a critical hit with damage amplified by 20%. After hitting a mark, all shots fired are guaranteed critical hits for 5 seconds. A new random enemy is marked afterwards and whenever you reload.
Drop Source
- Kenly College end cache
- (Can be obtained once per expedition opening)
- Target loot
- Exotic Caches
Exotic
Rifle
Doctor Home
M1A CQB
Doctor Home
Shooting an enemy with this weapon will apply a mark for 5 seconds.
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Core Attributes
Exotic Mods
Doctor Home
Shooting an enemy with this weapon will apply a mark for 5 seconds. If a marked target is killed it will give a 10% armor repair kit which applies to the whole party. The kit will not give bonus armor.
Drop Source
- Season 10 Manhunt Reward
- Target loot
- Exotic Caches
Exotic
Rifle
Merciless
AKM
Binary Trigger
This weapon fires on trigger pull and release.
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Core Attributes
Exotic Mods
Binary Trigger
This weapon fires on trigger pull and release. If both bullets hit the same enemy, gain a stack. At 7 stacks, shooting an enemy deals 500% amplified damage and creates a 7m explosion dealing 500% weapon damage, consuming the stacks.
Drop Source
- Hyena bosses
- Target loot
- Exotic Caches
Exotic
Rifle
Ruthless
AKM
Binary Trigger
This weapon fires on trigger pull and release.
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Core Attributes
Exotic Mods
Binary Trigger
This weapon fires on trigger pull and release. If both bullets hit the same enemy, gain a stack. At 7 stacks, shooting an enemy deals 500% amplified damage and creates a 7m explosion dealing 500% weapon damage, consuming the stacks.
Drop Source
- Pre-Order OR buy Deluxe Pack with Premium Credits
Exotic
Rifle
The Ravenous
SIG 716
Geri and Freki
On trigger pull, fire both barrels at once.
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Core Attributes
Exotic Mods
Geri and Freki
On trigger pull, fire both barrels at once. When fired from the right shoulder, hits add offensive primers, and defensive primers when fired drom the left shoulder. Hits from one shoulder will detonate all of the opposite shoulder's primers when present. When detonated, each offensive primer deals 100% weapon damage, while each defensive primer grants +4% bonus armor and +10% amplified damage to armor plates for 5s. Primer effectiveness is doubled at 10 stacks.
Drop Source
- Operation Iron Horse (Normal ONLY)
- Low Chance per boss
- End cache 10%
- Extremely Low chance from DZ
Exotic
Rifle
Vindicator
Modified Desert Tech MDR
Ortiz Assault Interface
While scoped, the weapon will highlight a random body section of each enemy.
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Core Attributes
Exotic Mods
Ortiz Assault Interface
While scoped, the weapon will highlight a random body section of each enemy. The weapon amplifies damage by +60% Weapon Damage to highlighted body sections.
Drop Source
- NSA store, with currency from the Descent game mode
Exotic
Marksman Rifle
Dread Edict
SVD
Full Stop
Shooting enemies builds stacks to a cap of 20.
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Core Attributes
Exotic Mods
Full Stop
Shooting enemies builds stacks to a cap of 20. Headshots grant 2 stacks. Each stack grants 2% Weapon Damage and 5% Headshot Damage. On reload, clear all stacks and gain 5% of your max armor as temp armor for 10 seconds for each stack removed. Headshot kills with Dread Edict restore all bullets in the magazine. This does not count as a reload.
Drop Source
- Season 9 Track
- Target loot
- Exotic Caches
Exotic
Marksman Rifle
Mantis
SRS-A1
In Plain Sight
Your scoped view displays additional information about enemies not targetting you.
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Core Attributes
Exotic Mods
In Plain Sight
Your scoped view displays additional information about enemies not targetting you. Headshot and weakpoint damage against enemies not targetting you is amplified by 50%. Headshot kills reset the cooldown of your Decoy Skill. This bonus will wait until the Decoy goes on cooldown if currently active
Drop Source
- Season 2 track
- Target loot
- Exotic Caches
Exotic
Marksman Rifle
Nemesis
Custom AWM AICS 2.0 chasis AX50 stock Magpul AFG-12
Electromagnetic Accelerator
Shots fired deal 0-100% weapon damage based on how long the trigger is held before releasing.
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Core Attributes
Exotic Mods
Electromagnetic Accelerator
Shots fired deal 0-100% weapon damage based on how long the trigger is held before releasing.
Drop Source
- Invaded strongholds questline (blueprint at Grand Washington) After acquiring blueprint
- Target loot
- Exotic Caches
Exotic
Marksman Rifle
Sacrum Imperium
G28 Marksmen Rifle
The Trap
Tags enemies when in scope (maximum 10) If Agent kills any marked target with a headshot, all other targets will have 50% (20% PVP) movement speed and recieve burn for 10 seconds.
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Core Attributes
Exotic Mods
The Trap
Tags enemies when in scope (maximum 10) If Agent kills any marked target with a headshot, all other targets will have 50% (20% PVP) movement speed and recieve burn for 10 seconds. Cooldown 30 seconds. Killing another enemy with a headshot will shorten the cooldown for 10 seconds. Targets are marked after 1 seconds in crosshair.
Drop Source
- Season 11 track
- Target loot
- Exotic Caches
Exotic
Marksman Rifle
Shroud
M700 Carbon
High Priority Target
Amplifies Weapon Damage by 125% to the highest ranking enemies currently in combat, as per the Tier hierarchy.
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Core Attributes
Exotic Mods
High Priority Target
Amplifies Weapon Damage by 125% to the highest ranking enemies currently in combat, as per the Tier hierarchy. Tier 1: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder. Tier 2: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator. Tier 3: Any other enemy or skill proxy
Drop Source
- Y7S2 Season Track
- Target loot
- Exotic Caches (Reconfigure blueprint is currently bugged as of Y7S3, will not drop if you did not play during Y7S2)
Exotic
Shotgun
Lullaby
SPAS-12
Sandman
Melee attacks instantly kill non-elite enemies.
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Core Attributes
Exotic Mods
Sandman
Melee attacks instantly kill non-elite enemies. Cooldown: 15s.
Drop Source
- Pre-Order OR buy Deluxe Pack with Premium Credits
Exotic
Shotgun
Overlord
KSG
Capitulate
Hitting an enemy applies -4% Movement Speed for each pellet hit for 5 seconds.
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Core Attributes
Exotic Mods
Capitulate
Hitting an enemy applies -4% Movement Speed for each pellet hit for 5 seconds. Shooting the enemy again will reapply the stacks.
Drop Source
- Target loot
- Exotic Caches
Exotic
Shotgun
Scorpio
SIX12
Septic Shock
Shooting a target applies stacks of venom, which last for 10s.
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Core Attributes
Exotic Mods
Septic Shock
Shooting a target applies stacks of venom, which last for 10s. Increasing stacks adds more severe debuffs to the target. 2 - Poison 4 - Disorient 6 - Shock 9 - Target takes additional 20% damage (from all sources). Stacks no longer increase. Duration of Status Effects is based on percentage of pellets hit on applying shot.
Drop Source
- Season 4 track
- Target loot
- Exotic Caches
Exotic
Shotgun
Sweet Dreams
SPAS-12
Sandman
Melee attacks instantly kill non-elite enemies.
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Core Attributes
Exotic Mods
Sandman
Melee attacks instantly kill non-elite enemies. Cooldown: 15s.
Drop Source
- Outcast bosses
- Target loot
- Exotic Caches
Exotic
Shotgun
The Sheriff
SUPER 90
Autentico
+35 Weapon Damage.
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Core Attributes
Autentico
+35 Weapon Damage. +100% accuracy. No Damage Drop Off. These bonus are built into the weapons base stats
Exotic
Pistol
Busy Little Bee
PF45
Busy Little Bee
Each shot to a different target will give 1 stack, up to 10, each stack will give 20% weapon damage increase.
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Core Attributes
Exotic Mods
Busy Little Bee
Each shot to a different target will give 1 stack, up to 10, each stack will give 20% weapon damage increase. Stacks will activate once the agent switches weapon and will last for 10 seconds
Drop Source
- --Season 10 Track (TU16)
- Target loot
- Exotic Caches
Exotic
Pistol
Liberty
D50 (Desert Eagle)
Liberty or Death
Hits grant +2% weapon damage.
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Core Attributes
Exotic Mods
Liberty or Death
Hits grant +2% weapon damage. Stacks up to 30 times. Headshots consume all stacks, repairing your shield for 3% per stack.
Drop Source
- True Sons missions questline (Capitol, American History, Viewpoint, Space Admin) After acquiring blueprint
- Target loot
- Exotic Caches
Exotic
Pistol
Mosquito
M9
Mosquito Song
Hitting an enemy applies a stack.
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Core Attributes
Exotic Mods
Mosquito Song
Hitting an enemy applies a stack. Stacks are shared between players. At 5 stacks, the enemy will forcefully target the last player to apply a stack for 5s and take 25% more damage to armor. Stacks deplete every 5s. Activating the effect on an enemy will remove all stacks from other enemies
Drop Source
- Target loot
- Exotic Caches
Exotic
Pistol
Regulus
Magnum
Regicide
Headshot Kills create a 5m explosion, dealing 400% weapon damage and applying bleed to all enemies hit.
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Core Attributes
Exotic Mods
Regicide
Headshot Kills create a 5m explosion, dealing 400% weapon damage and applying bleed to all enemies hit.
Drop Source
- Iron Horse Raid Project
Exotic
Pistol
Tempest
M93R
Restrained:
The pistol is fully automatic and deals +25% Amplified Damage for 20s after your Shield gets broken.
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Core Attributes
Exotic Mods
Restrained:
The pistol is fully automatic and deals +25% Amplified Damage for 20s after your Shield gets broken.
Drop Source
- Guaranteed reward for first completion of Y7S2 Climax mission on master difficulty
- Drop chance from boss of Y7S2 Climax mission on any difficulty (Difficulty affects droprate)
- Drop chance from Summit Floor 100 completion on any difficulty (Difficulty affects droprate)
Exotic
Pistol
Whiplash
F2000
Faster Than Reloading
Having this weapon holstered for 5s reloads and primes it.
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Core Attributes
Exotic Mods
Faster Than Reloading
Having this weapon holstered for 5s reloads and primes it. While primed, swapping to this weapon reloads your Primary and Secondary weapons and grants +20% Rate of Fire and +50% Weapon Damage until its magazine is emptied. Reloading or swapping from this weapon before its magazine is emptied will remove its stat bonuses.
Drop Source
- Y8S1 Season pass