PT ProtoTrack

Weapon Talents

A local visual reference for Division 2 weapon talents, perfect variants, allowed weapon families, and matching named weapons.

Talents63
Weapon Links88
Named88
Types7
Back and Forth icon

Back and Forth

Swapping to this weapon grants +10% Rate of Fire and +9% Weapon Damage for 10s.

AR SMG LMG SG RF MMR
Details perfect variant / 2 weapons
Talent Back and Forth

Swapping to this weapon grants +10% Rate of Fire and +9% Weapon Damage for 10s.

Swapping from this weapon grants +5% Rate of Fire and +4.5% Weapon Damage for 10s.

Receiving one of the bonus groups will remove the other if it's still active.

Two instances of this Talent will not function at the same time.

Perfect Talent Perfect Back and Forth

Swapping to this weapon grants +13% Rate of Fire and +12% Weapon Damage for 10s.

Swapping from this weapon grants +5% Rate of Fire and +4.5% Weapon Damage for 10s.

Receiving one of the bonus groups will remove the other if it's still active.

Two instances of this Talent will not function at the same time.

Matching Weapons

All named weapons
Interchange Named
Assault Rifle / Enhanced AUG A3P
Trader Named
Rifle / ACR SS
Behind You icon

Behind You

Amplifies weapon damage by +20% to enemies that are not targeting you.

RF MMR
Details perfect variant / 2 weapons
Talent Behind You

Amplifies weapon damage by +20% to enemies that are not targeting you.

Perfect Talent Perfectly Behind You

Amplifies weapon damage by +25% to enemies that are not targeting you.

Matching Weapons

All named weapons
Brutus Named
Marksman Rifle / M700 Carbon
Whisper Named
Rifle / M16A2
Blossom Harvest icon

Blossom Harvest

Amplifies Weapon Damage by 3.3% for each 10% combined Armor and Health the enemy has remaining.

AR
Details named variant / 1 weapon
Named Talent Blossom Harvest

Amplifies Weapon Damage by 3.3% for each 10% combined Armor and Health the enemy has remaining.

Matching Weapons

All named weapons
First Bloom Named
Assault Rifle / PDR
Boomerang icon

Boomerang

Critical hits have a 50% chance to return the bullet to the magazine.

RF
Details perfect variant / 1 weapon
Talent Boomerang

Critical hits have a 50% chance to return the bullet to the magazine.

If a bullet is returned to the magazine the next shot gains 40% increased damage.

Perfect Talent Perfect Boomerang

Critical hits have a 75% chance to return the bullet to the magazine.

If a bullet is returned to the magazine the next shot gains 50% increased damage.

Matching Weapons

All named weapons
The Virginian Named
Rifle / 1886
Brazen icon

Brazen

Receive +3.5% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 6 pellets hit.

SG
Details perfect variant / 2 weapons
Talent Brazen

Receive +3.5% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 6 pellets hit.

Perfect Talent Perfect Brazen

Receive +3.5% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 4 pellets hit.

Matching Weapons

All named weapons
Like Glue Named
Shotgun / Super 90
Thorn Named
Shotgun / Spas-12
Breadbasket icon

Breadbasket

Landing body shots adds a stack of bonus +55% headshot damage to the next headshot for 10s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Breadbasket

Landing body shots adds a stack of bonus +55% headshot damage to the next headshot for 10s.

Max stack is 3.

Perfect Talent Perfect Breadbasket

Landing body shots adds a stack of bonus +70% headshot damage to the next headshot for 10s.

Max stack is 2.

Matching Weapons

All named weapons
Mozambique Special Named
Pistol / M45A1 (M45A1 CQBP)
Close & Personal icon

Close & Personal

Killing a target within 7m grants +30% weapon damage for 10s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Close & Personal

Killing a target within 7m grants +30% weapon damage for 10s.

Perfect Talent Perfectly Close & Personal

Killing a target within 7m grants +38% weapon damage for 10s.

Matching Weapons

All named weapons
Savage Wolverine Named
Assault Rifle / Honey Badger
Determined icon

Determined

After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed headshot.

RF MMR HG
Details perfect variant / 2 weapons
Talent Determined

After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed headshot.

Perfect Talent Perfectly Determined

After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed critical headshot.

Matching Weapons

All named weapons
Relic Named
Marksman Rifle / G28 Marksmen Rifle
Prophet Named
Pistol / Police 686 Magnum
Eyeless icon

Eyeless

Amplifies +30% weapon damage to blinded enemies.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Eyeless

Amplifies +30% weapon damage to blinded enemies.

After 4 kills, applies blind to the next enemy you hit.

Perfect Talent Perfect Eyeless

Amplifies +35% weapon damage to blinded enemies.

After 3 kills, applies blind to the next enemy you hit.

Matching Weapons

All named weapons
The Darkness Named
Marksman Rifle / MK20 SSR (FN SCAR-SSR)
Fast Hands icon

Fast Hands

Critical hits add a stack of 3% reload speed bonus. Max stack is 40.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Fast Hands

Critical hits add a stack of 3% reload speed bonus. Max stack is 40.

Perfect Talent Perfect Fast Hands

Critical hits add a stack of 5% reload speed bonus. Max stack is 40.

Matching Weapons

All named weapons
Good Times Named
LMG / M60
Finisher icon

Finisher

Swapping from this weapon within 10s of killing an enemy grants 30% critical hit chance and 30% critical hit damage for 15s.

HG
Details perfect variant / 1 weapon
Talent Finisher

Swapping from this weapon within 10s of killing an enemy grants 30% critical hit chance and 30% critical hit damage for 15s.

Perfect Talent Perfect Finisher

Swapping from this weapon within 10s of killing an enemy grants 35% critical hit chance and 40% critical hit damage for 15s.

Matching Weapons

All named weapons
Orbit Named
Pistol / 586 Magnum
First Blood icon

First Blood

If scoped, your first shot fired from out of combat or after fully reloading from empty deals headshot damage to any part of the body hit.

MMR
Details perfect variant / 1 weapon
Talent First Blood

If scoped, your first shot fired from out of combat or after fully reloading from empty deals headshot damage to any part of the body hit.

Requires a Scope with 8x magnification or higher.

Perfect Talent Perfect First Blood

If scoped, your first 2 shot fireds from out of combat or after fully reloading from empty deals headshot damage to any part of the body hit.

Requires a Scope with 8x magnification or higher.

Matching Weapons

All named weapons
Pinprick Named
Marksman Rifle / SRS
Flatline icon

Flatline

Amplifies weapon damage by 15% to pulsed enemies. After 4 kills, applies pulse to the next enemy you hit.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Flatline

Amplifies weapon damage by 15% to pulsed enemies. After 4 kills, applies pulse to the next enemy you hit.

Perfect Talent Perfect Flatline

Amplifies weapon damage by 20% to pulsed enemies. After 3 kills, applies pulse to the next enemy you hit.

Matching Weapons

All named weapons
Kingbreaker Named
Assault Rifle / TKB-408
Dare Named
LMG / HK GR9
Frenzy icon

Frenzy

For every 10 bullets in the magazine capacity, gain +3% rate of fire and +3% weapon damage for 9s when reloading from empty.

LMG
Details perfect variant / 2 weapons
Talent Frenzy

For every 10 bullets in the magazine capacity, gain +3% rate of fire and +3% weapon damage for 9s when reloading from empty.

Perfect Talent Perfect Frenzy

For every 8 bullets in the magazine capacity, gain +3% rate of fire and +3% weapon damage for 9s when reloading from empty.

Matching Weapons

All named weapons
Huntsman Named
Assault Rifle / FAMAS
Sleipner Named
LMG / MG5
Future Perfect icon

Future Perfect

Weapon kills grant +1 skill tier for 15s. Stacks up to 3 times.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Future Perfect

Weapon kills grant +1 skill tier for 15s. Stacks up to 3 times.

Weapon kills at skill tier 6 grant overcharge for 15s.

Overcharge Cooldown: 90s

Perfect Talent Future Perfection

Weapon kills grant +1 skill tier for 19s. Stacks up to 4 times.

Weapon kills at skill tier 6 grant overcharge for 15s.

Overcharge Cooldown: 90s

Matching Weapons

All named weapons
Mechanical Animal Named
Assault Rifle / SIG 556
Scalpel Named
Marksman Rifle / Tactical .308
Head Scratcher icon

Head Scratcher

Deal 30% Amplified Damage to confused enemies. After 4 kills, applies Confuse to the enemy you hit.

AR SMG LMG SG RF MMR HG
Details perfect variant
Talent Head Scratcher

Deal 30% Amplified Damage to confused enemies. After 4 kills, applies Confuse to the enemy you hit.

Perfect Talent Perfect Head Scratcher

Deal 35% Amplified Damage to confused enemies. After 4 kills, applies Confuse to the enemy you hit.

Hidden Rock icon

Hidden Rock

Headshots apply confuse. Cooldown 20s

SMG
Details named variant / 1 weapon
Named Talent Hidden Rock

Headshots apply confuse. Cooldown 20s

Matching Weapons

All named weapons
The Sleigher Named
SMG / Tommy Gun
Ignited icon

Ignited

Amplifies +25% weapon damage to burning enemies.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Ignited

Amplifies +25% weapon damage to burning enemies.

After 4 kills, applies burning to the next enemy you hit.

Perfect Talent Perfect Ignited

Amplifies +30% weapon damage to burning enemies.

After 3 kills, applies burning to the next enemy you hit.

Matching Weapons

All named weapons
Pyromaniac Named
Assault Rifle / M4
Immobilize icon

Immobilize

Amplifies weapon damage by 20% to ensared enemies. After 4 kills applies Ensnare to the next enemy you hit.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Immobilize

Amplifies weapon damage by 20% to ensared enemies. After 4 kills applies Ensnare to the next enemy you hit.

Perfect Talent Perfect Immobilize

Amplifies weapon damage by 25% to ensared enemies. After 3 kills applies Ensnare to the next enemy you hit.

Matching Weapons

All named weapons
Lockdown Named
Shotgun / M870 Express
Froth Named
SMG / Tactical Vector SBR 9mm
In Sync icon

In Sync

Hitting an enemy grants +15% skill damage for 5s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent In Sync

Hitting an enemy grants +15% skill damage for 5s.

Using a skill or damaging an enemy with a skill grants +15% weapon damage for 5s.

Damage increases are doubled while both buffs are active at the same time.

Perfect Talent Perfectly In Sync

Hitting an enemy grants +20% skill damage for 5s.

Using a skill or damaging an enemy with a skill grants +20% weapon damage for 5s.

Damage increases are doubled while both buffs are active at the same time.

Matching Weapons

All named weapons
Test Subject Named
Assault Rifle / PDR
Harmony Named
Rifle / Resolute MK47
Killer icon

Killer

Killing an enemy with a critical hit grants +70% critical hit damage for 10s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Killer

Killing an enemy with a critical hit grants +70% critical hit damage for 10s.

Perfect Talent Perfect Killer

Killing an enemy with a critical hit grants +90% critical hit damage for 10s.

Matching Weapons

All named weapons
Caretaker Named
Assault Rifle / G36 Enhanced
Dark Winter Named
SMG / Vector SBR .45 ACP
Lucky Shot icon

Lucky Shot

Magazine capacity is increased by 20%.

RF MMR HG
Details perfect variant / 1 weapon
Talent Lucky Shot

Magazine capacity is increased by 20%.

Missed shots from cover have a 100% chance to return to the magazine.

Perfect Talent Perfect Lucky Shot

Magazine capacity is increased by 30%.

Missed shots from cover have a 100% chance to return to the magazine.

Matching Weapons

All named weapons
Baker's Dozen Named
Rifle / M1A
Measured icon

Measured

The top half of the magazine has 25% rate of fire and -25% weapon damage.

AR SMG LMG
Details perfect variant / 2 weapons
Talent Measured

The top half of the magazine has 25% rate of fire and -25% weapon damage.

The bottom half of the magazine has -18% rate of fire and +30% total weapon damage.

Perfect Talent Perfectly Measured

The top half of the magazine has 25% rate of fire and -30% weapon damage.

The bottom half of the magazine has -18% rate of fire and +38% total weapon damage.

Matching Weapons

All named weapons
Gear Shift Named
LMG / LMG
The Apartment Named
SMG / MPX
Naked icon

Naked

Hitting an enemy with no armor grants +50% headshot damage for 5s.

MMR
Details perfect variant / 1 weapon
Talent Naked

Hitting an enemy with no armor grants +50% headshot damage for 5s.

Perfect Talent Perfectly Naked

Hitting an enemy with no armor grants +50% headshot damage for 8s.

Matching Weapons

All named weapons
Commando Named
Marksman Rifle / Paratrooper SVD
Near Sighted icon

Near Sighted

Receive +80% stability at the cost of -35% optimal range.

AR
Details perfect variant / 1 weapon
Talent Near Sighted

Receive +80% stability at the cost of -35% optimal range.

Perfect Talent Perfect Near Sighted

Receive +100% stability at the cost of -35% optimal range.

Matching Weapons

All named weapons
Glory Daze Named
Assault Rifle / P416
On Empty icon

On Empty

Reloading from empty grants +60% weapon handling for 10s.

AR
Details perfect variant / 1 weapon
Talent On Empty

Reloading from empty grants +60% weapon handling for 10s.

Perfect Talent Perfect On Empty

Reloading from empty grants +80% weapon handling for 10s.

Matching Weapons

All named weapons
Burn Out Named
Assault Rifle / FAMAS
Optimist icon

Optimist

Weapon damage is increased by +3.5% for every 10% ammo missing from the magazine.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Optimist

Weapon damage is increased by +3.5% for every 10% ammo missing from the magazine.

Perfect Talent Perfect Optimist

Weapon damage is increased by +4.5% for every 10% ammo missing from the magazine.

Matching Weapons

All named weapons
Shield Splinterer Named
Assault Rifle / F2000
Diceros Special Named
Pistol / Rhino
Outsider icon

Outsider

After killing an enemy, gain 100% optimal range and +100% accuracy for 10s.

SMG
Details perfect variant / 1 weapon
Talent Outsider

After killing an enemy, gain 100% optimal range and +100% accuracy for 10s.

Perfect Talent Perfect Outsider

After killing an enemy, gain 150% optimal range and +125% accuracy for 10s.

Matching Weapons

All named weapons
Safety Distance Named
SMG / MPX
Overflowing icon

Overflowing

Every 3 reloads from empty increases your base magazine capacity by 100%.

AR
Details perfect variant / 1 weapon
Talent Overflowing

Every 3 reloads from empty increases your base magazine capacity by 100%.

Perfect Talent Perfect Overflowing

Every 2 reloads from empty increases your base magazine capacity by 100%.

Matching Weapons

All named weapons
Manic Named
Assault Rifle / Black Market AK-M
Overwhelm icon

Overwhelm

Suppressing an enemy, that is not currently suppressed, grants +10% weapon damage for 12 seconds.

LMG
Details perfect variant / 1 weapon
Talent Overwhelm

Suppressing an enemy, that is not currently suppressed, grants +10% weapon damage for 12 seconds.

Max stack is 4.

Perfect Talent Perfect Overwhelm

Suppressing an enemy, that is not currently suppressed, grants +12% weapon damage for 12 seconds.

Max stack is 4.

Matching Weapons

All named weapons
Quiet Roar Named
LMG / Stoner LAMG
Perfect Allegro icon

Perfect Allegro

+15% Rate of fire.

AR
Details named variant / 1 weapon
Named Talent Perfect Allegro

+15% Rate of fire.

Matching Weapons

All named weapons
Invisible Hand Named
Assault Rifle / AUG
Perfect Distance icon

Perfect Distance

Increase optimal range by 100%.

SG
Details named variant / 1 weapon
Named Talent Perfect Distance

Increase optimal range by 100%.

Matching Weapons

All named weapons
The Send-Off Named
Shotgun / KSG
Perfect Jazz Hands icon

Perfect Jazz Hands

Increase reload speed by 50%.

SG
Details named variant / 1 weapon
Named Talent Perfect Jazz Hands

Increase reload speed by 50%.

Matching Weapons

All named weapons
Cuélebre Named
Shotgun / Military M870
Perfectly Accurate icon

Perfectly Accurate

Increases accuracy by 80%.

AR
Details named variant / 1 weapon
Named Talent Perfectly Accurate

Increases accuracy by 80%.

Matching Weapons

All named weapons
The Railsplitter Named
Assault Rifle / CTAR-21
Perfectly Extra icon

Perfectly Extra

Increased magazine size by 50%.

SG
Details named variant / 1 weapon
Named Talent Perfectly Extra

Increased magazine size by 50%.

Matching Weapons

All named weapons
Rock n' Roll Named
Shotgun / ACS-12
Perfectly Optimized icon

Perfectly Optimized

Increase weapon handling by 40%.

LMG
Details named variant / 1 weapon
Named Talent Perfectly Optimized

Increase weapon handling by 40%.

Matching Weapons

All named weapons
New Reliable Named
LMG / RPK-74
Perpetuation icon

Perpetuation

Headshots grant +75% status effect damage and duration to the next status effect you apply. Cooldown: 20s

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Perpetuation

Headshots grant +75% status effect damage and duration to the next status effect you apply. Cooldown: 20s

Perfect Talent Perfect Perpetuation

Headshots grant +75% status effect damage and duration to the next status effect you apply. Cooldown: 16s.

Matching Weapons

All named weapons
Everlasting Gaze Named
Rifle / Mk17 (FN SCAR-H)
Precision Strike icon

Precision Strike

Killing enemies farther than 20m builds up stacks. Max stack is 3. Hittting an enemy within 20m will use all stacks to provide 20% amplified damage to enemies within 20m for 5s.

AR LMG RF MMR
Details perfect variant / 2 weapons
Talent Precision Strike

Killing enemies farther than 20m builds up stacks. Max stack is 3. Hittting an enemy within 20m will use all stacks to provide 20% amplified damage to enemies within 20m for 5s.

Perfect Talent Perfect Precision Strike

Killing enemies farther than 20m builds up stacks. Max stack is 3. Hittting an enemy within 20m will use all stacks to provide 20% amplified damage to enemies within 20m for 5s.

Matching Weapons

All named weapons
The Drill Named
Assault Rifle / Carbine 7
Cricket Named
LMG / GR9
Preservation icon

Preservation

Killing an enemy repairs 10% armor over 5s. Headshot kills improve the repair by an additional 10%

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Preservation

Killing an enemy repairs 10% armor over 5s. Headshot kills improve the repair by an additional 10%

Perfect Talent Perfect Preservation

Killing an enemy repairs 15% armor over 5s. Headshot kills improve the repair by an additional 15%

Matching Weapons

All named weapons
P320 XCompact Named
Pistol / P320
Emeline's Guard Named
SMG / FN P90
Pressure Point icon

Pressure Point

Amplifies weapon damage by 15% to enemies under status effects.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Pressure Point

Amplifies weapon damage by 15% to enemies under status effects.

Perfect Talent Perfect Pressure Point

Amplifies weapon damage by 20% to enemies under status effects.

Matching Weapons

All named weapons
Goalie Named
Assault Rifle / FAL
Rusty Named
LMG / Classic RPK
Primer Rounds icon

Primer Rounds

Damaged enemies lose 50% burn resistance for 5 seconds.

SG
Details named variant / 1 weapon
Named Talent Primer Rounds

Damaged enemies lose 50% burn resistance for 5 seconds.

Matching Weapons

All named weapons
Firestarter Named
Shotgun / Sawed Off
Pummel icon

Pummel

3 consecutive kills refills the magazine and grants +40% weapon damage for 10s.

SG
Details perfect variant / 2 weapons
Talent Pummel

3 consecutive kills refills the magazine and grants +40% weapon damage for 10s.

Perfect Talent Perfect Pummel

2 consecutive kills refills the magazine and grants +40% weapon damage for 10s.

Matching Weapons

All named weapons
Enforcer Named
Shotgun / Super 90
Tsunami Named
Shotgun / SASG-12
Pumped Up icon

Pumped Up

Reloading grants +1.2% weapon damage for 10s. Stacks up to 25 times.

SG
Details perfect variant / 1 weapon
Talent Pumped Up

Reloading grants +1.2% weapon damage for 10s. Stacks up to 25 times.

Perfect Talent Perfect Pumped Up

Reloading grants +6% weapon damage for 10s. Stacks up to 5 times.

Matching Weapons

All named weapons
Boomstick Named
Shotgun / Double Barrel
Ranger icon

Ranger

Amplifies weapon damage by 2% for every 4m you are away from your target.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Ranger

Amplifies weapon damage by 2% for every 4m you are away from your target.

Perfect Talent Perfect Ranger

Amplifies weapon damage by 2% for every 3m you are away from your target.

Matching Weapons

All named weapons
The Archivist Named
Assault Rifle / ACR-E
Ekim's Long Stick Named
Marksman Rifle / Model 700
Reformation icon

Reformation

Headshots grant +60% skill repair for 15s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Reformation

Headshots grant +60% skill repair for 15s.

Perfect Talent Perfect Reformation

Headshots grant +80% skill repair for 15s.

Matching Weapons

All named weapons
Designated Hitter Named
Marksman Rifle / SR-1
Refreshing icon

Refreshing

The Weapon fires a stream of water. Hitting an ally agent builds stacks on them. Max stack is 5. Stacks deplete every 2s. While having at least 1 stack, the ally will have +50% Hazard Protection.

RF
Details named variant / 1 weapon
Named Talent Refreshing

The Weapon fires a stream of water. Hitting an ally agent builds stacks on them. Max stack is 5. Stacks deplete every 2s. While having at least 1 stack, the ally will have +50% Hazard Protection.

Matching Weapons

All named weapons
Cooler Named
Rifle / M1A CQB
Rifleman icon

Rifleman

Landing headshots adds a stack of bonus +10% weapon damage for 5s.

RF
Details perfect variant / 1 weapon
Talent Rifleman

Landing headshots adds a stack of bonus +10% weapon damage for 5s.

Max stack is 5.

Additional headshots refresh the duration.

Perfect Talent Perfect Rifleman

Landing headshots adds a stack of bonus +11% weapon damage for 5s.

Max stack is 6.

Additional headshots refresh the duration.

Matching Weapons

All named weapons
Artist's Tool Named
Rifle / SIG 716
Sadist icon

Sadist

Amplifies +30% weapon damage to bleeding enemies.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Sadist

Amplifies +30% weapon damage to bleeding enemies.

After 4 kills, applies bleed to the next enemy you hit.

Perfect Talent Perfect Sadist

Amplifies +35% weapon damage to bleeding enemies.

After 3 kills, applies bleed to the next enemy you hit.

Matching Weapons

All named weapons
Carnage Named
LMG / NEGEV
Survivalist D50 Named
Pistol / Desert Eagle
Salvage icon

Salvage

Killing a target has a +70% chance to refill the magazine.

HG
Details perfect variant / 1 weapon
Talent Salvage

Killing a target has a +70% chance to refill the magazine.

Perfect Talent Perfect Salvage

Killing a target has a +85% chance to refill the magazine.

Matching Weapons

All named weapons
Lightning Rod Named
Pistol / PF45
Sledgehammer icon

Sledgehammer

Dealing damage with a grenade applies a mark on target.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Sledgehammer

Dealing damage with a grenade applies a mark on target.

Targets with mark will take 15% more damage to armor from the agent that applied the mark and have a -20% movement speed.

Mark will disappear after 10 seconds. (As of TU 22.2 the marked targets take the Amp damage from all sources including other agents)

Perfect Talent Perfect Sledgehammer

Dealing damage with a grenade applies a mark on target.

Targets with mark will take 20% more damage to armor from the agent that applied the mark and have a -30% movement speed.

Mark will disappear after 10 seconds. (As of TU 22.2 the marked targets take the Amp damage from all sources including other agents)

Matching Weapons

All named weapons
Stage Left Named
Rifle / SOCOM MIA
Lefty Named
Shotgun / ACS-12
Soft Spot icon

Soft Spot

Destroying a Weakpoint grants 19% Weapon Damage for 15s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Soft Spot

Destroying a Weakpoint grants 19% Weapon Damage for 15s.

Perfect Talent Perfect Soft Spot

Destroying a Weakpoint grants 24% Weapon Damage for 15s.

Matching Weapons

All named weapons
Instigator Named
Marksman Rifle / Custom M44
Achilles Named
Rifle / USC .45 ACP
Spike icon

Spike

Headshots grant +20% skill damage for 15s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Spike

Headshots grant +20% skill damage for 15s.

Perfect Talent Perfect Spike

Headshots grant +25% skill damage for 15s.

Matching Weapons

All named weapons
Maxim 9 Named
Pistol / Maxim 9
Surge Named
Rifle / M4
Sport Mode icon

Sport Mode

+20% Movement Speed. This bonus does not stack with other Movement Speed bonuses.

HG
Details named variant / 1 weapon
Named Talent Sport Mode

+20% Movement Speed. This bonus does not stack with other Movement Speed bonuses.

Matching Weapons

All named weapons
Quickstep Named
Pistol / M45A1 (M45A1 CQBP)
Stabilize icon

Stabilize

Firing your weapon increases Weapon Accuracy by 1% and Weapon Stability by 1% per shot up to 60%. If you stop firing, the bonuses reset after 4 seconds.

AR SMG LMG
Details perfect variant / 2 weapons
Talent Stabilize

Firing your weapon increases Weapon Accuracy by 1% and Weapon Stability by 1% per shot up to 60%. If you stop firing, the bonuses reset after 4 seconds.

Perfect Talent Perfect Stabilize

Firing your weapon increases Weapon Accuracy by 1% and Weapon Stability by 1% per shot up to 60%. If you stop firing, the bonuses reset after 4 seconds.

Matching Weapons

All named weapons
Born Great Named
Assault Rifle / Military G36
Grown Great Named
SMG / Tommy Gun
Steady Handed icon

Steady Handed

Hits grant a stack of +1% Accuracy and Stability.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Steady Handed

Hits grant a stack of +1% Accuracy and Stability.

At 100 stacks, consumes stacks to refill the magazine.

Perfect Talent Perfect Steady Handed

Hits grant a stack of +1% Accuracy and Stability.

At 75 stacks, consumes stacks to refill the magazine.

Matching Weapons

All named weapons
Tabula Rasa Named
LMG / L86
Strained icon

Strained

Gain 10% critical hit damage for every 0.5s you are firing.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Strained

Gain 10% critical hit damage for every 0.5s you are firing.

Stacks up to 5 times.

Perfect Talent Perfect Strained

Gain 10% critical hit damage for every 0.5s you are firing.

Stacks up to 8 times.

Matching Weapons

All named weapons
The Headline-grabber Named
LMG / M60
Cold Relations Named
SMG / Enhanced PP-19
Streamline icon

Streamline

Increase Weapon Damage by 42% when no Skills are Deployed or on Cooldown.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Streamline

Increase Weapon Damage by 42% when no Skills are Deployed or on Cooldown.

Perfect Talent Perfect Streamline

Increase Weapon Damage by 47% when no Skills are Deployed or on Cooldown.

Matching Weapons

All named weapons
Lud Named
Assault Rifle / SOCOM MK16
Purist Named
SMG / Converted SMG-9 A2
Swift icon

Swift

Performing a cover to cover grants +20% weapon damage for 20s.

LMG
Details named variant / 1 weapon
Named Talent Swift

Performing a cover to cover grants +20% weapon damage for 20s.

Matching Weapons

All named weapons
The Stinger Named
LMG / M249
Thunder Strike icon

Thunder Strike

Amplifies 30% extra damage to shocked targets. After 4 kills, applies shock to the next enemy you hit.

AR SMG LMG SG RF MMR HG
Details perfect variant / 2 weapons
Talent Thunder Strike

Amplifies 30% extra damage to shocked targets. After 4 kills, applies shock to the next enemy you hit.

Perfect Talent Perfect Thunder Strike

Amplifies 35% extra damage to shocked targets. After 3 kills, applies shock to the next enemy you hit.

Matching Weapons

All named weapons
Big Show Named
LMG / MG5
Cabaret Named
SMG / MP5 ST
Twinkling Lights icon

Twinkling Lights

Only at night with twinkling lights can you fill their heads with festive might.

MMR
Details named variant / 1 weapon
Named Talent Twinkling Lights

Only at night with twinkling lights can you fill their heads with festive might.

Matching Weapons

All named weapons
Oh Carol Named
Marksman Rifle / M44
Unhinged icon

Unhinged

Grants +18% weapon damage at the cost of -25% Stability and -25% Accuracy.

LMG
Details perfect variant / 1 weapon
Talent Unhinged

Grants +18% weapon damage at the cost of -25% Stability and -25% Accuracy.

Perfect Talent Perfect Unhinged

Grants +22% weapon damage at the cost of -25% Stability and -25% Accuracy.

Matching Weapons

All named weapons
Black Friday Named
LMG / M249
Unwavering icon

Unwavering

Swapping to this weapon grants +300% weapon handling for 5s.

SMG
Details perfect variant / 2 weapons
Talent Unwavering

Swapping to this weapon grants +300% weapon handling for 5s.

Kills refresh the buff.

Swapping away disables this from all weapons for 5s.

Perfect Talent Perfect Unwavering

Swapping to this weapon grants +400% weapon handling for 5s.

Kills refresh the buff.

Swapping away disables this from all weapons for 5s.

Matching Weapons

All named weapons
Sharpshooter's 93R Named
Pistol / 93R
Swap Chain Named
SMG / MP7
Vindictive icon

Vindictive

Killing an enemy with a status effect applied grants you and all allies within 15m 16% Critical hit chance and 16% critical hit damage for 20s.

AR SMG LMG SG RF MMR HG
Details perfect variant / 1 weapon
Talent Vindictive

Killing an enemy with a status effect applied grants you and all allies within 15m 16% Critical hit chance and 16% critical hit damage for 20s.

Perfect Talent Perfect Vindictive

Killing an enemy with a status effect applied grants you and all allies within 20m 21% Critical hit chance and 21% critical hit damage for 20s.

Matching Weapons

All named weapons
The Grudge Named
SMG / CMMG Banshee
No matching weapon talents found.