Red Horizon
A compact wiki overview for Red Horizon, grouped by global rule, active choices, hostile modifiers, and passive modifiers.
Global Modifier
Under Pressure
GlobalDescription
Combat actions charge the Pressure Gauge. Higher Pressure improves Status Effects; passive picks can replace this primary bonus. Pressure eventually decays outside cover.
Pressure
Kills, headshot kills, multikills, grenade kills, Skill kills, Status Effect kills and fire kills build Pressure. Compatible actions stack. A teammate kill adds 1% Pressure.
Active rules
Enough Pressure enables your selected Active Modifier. There is no general cooldown. Pressure freezes during the effect and resets when it ends, unless a passive changes the reset.
Published tier reference
Gauge thresholds: 10%, 35%, 65%, 90%. Corresponding Status Effects bonuses: +15%, +25%, +40%, +65%.
Tier numbers are the published PTS reference. Final per-action gains, decay timings, activation thresholds and durations are not fully specified in the launch notes; old PTS gains are omitted.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · final PTS adjustments · Ubisoft · PTS reference ·
Active Modifiers
Fiery Aura
Active ModifierDescription
Gain damage resistance and Armor Regen, with extra protection when sprinting. Nearby enemies ignite once when entering the aura.
Effects
Secondary attribute: Armor Regen. Published final range: 0.5%–1.5% armor per second.
Level 5: sprinting resistance can reach 100%; each unique enemy burned grants 15% Bonus Armor.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · final PTS adjustments ·
Vicarious Combustion
Active ModifierDescription
Headshots on burning enemies spread Burn to nearby targets. Level 5 also ignites targets directly with headshots.
Effects
Secondary attribute: Headshot Damage. The final spread radius doubles the PTS radius. Burn Damage penalty scales from 50% to 10%.
Published tier reference
From Level 3: Headshot Damage tiers +10%, +20%, +30%, +50%.
Secondary tiers are the published PTS reference. Final burn duration and Level 5 effect cooldown are not quantified in the developer notes.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · final PTS adjustments · Ubisoft · PTS reference ·
Signed, Shield, Delivered
Active ModifierDescription
Improve Signature Weapon range/damage and shield health/regeneration. Signature Weapon kills and kills with a deployed shield refill the magazine without using reserves.
Y8S3.1
Activation also refills the equipped weapon for free.
Published tier reference
From Level 3: Skill Efficiency tiers +10%, +12.5%, +15%, +25%.
Level 5 duration extension: +2 seconds per Signature Weapon kill; +1 second per shield kill. Both can stack.
Secondary tiers and extensions are the published PTS reference. Final shield bonuses are not numerically specified.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · PTS reference · Ubisoft · Y8S3.1 ·
Hostile Modifiers
Draining Presence
HostileDescription
Within 5 meters, this enemy drains your magazine and Pressure.
Published rate
Per second: 10% magazine loss and 1% Pressure loss.
Counter
Ignite the carrier to disable its modifier permanently.
5-meter radius is the final adjustment; drain rates remain the published PTS reference.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · final PTS adjustments · Ubisoft · PTS reference ·
Achilles’ Heal
HostileDescription
Breaking the carrier’s armor or weak points heals it and nearby allies and removes 5% Pressure per break.
Published healing
50% Health restored to the carrier and allies within 10 meters.
Counter
Ignite the carrier to disable its modifier permanently.
5% Pressure loss is the final adjustment; healing numbers remain the published PTS reference.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · final PTS adjustments · Ubisoft · PTS reference ·
Thousand Cuts
HostileDescription
Hits from this enemy reduce your Pressure and stack a damage-output penalty.
Published debuff
Per hit: −1% Pressure and a stacking 0.5% Damage Reduction debuff for 15 seconds. Further hits refresh it.
Counter
Ignite the carrier to disable its modifier permanently.
Debuff numbers are the published PTS reference; the launch notes confirm the mechanic.
Published reference: Ubisoft · Red Horizon launch · Ubisoft · PTS reference ·
Passive Modifiers
Flow Regulator
PassiveEffects
Pressure gain per action: +10%.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Throttle Valve
PassiveEffects
Pressure gain per action: +25%; decay speed: +50%.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Flux Stabilizer
PassiveEffects
Pressure decay slows by 25%.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Pressure Control
PassiveEffects
Pressure decay slows by 50%; gain per action falls by 20%.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Quality Seals
PassiveEffects
Delays the start of Pressure decay.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Delayed Venting
PassiveEffects
Bonus thresholds: 0%, 20%, 50%, 80%. Active activation threshold drops by 10%.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Leaky Valve
PassiveEffects
Cover and cover moves no longer stop decay. Pressure gain: +50%. Actives require above 95% Pressure regardless of other effects. Out-of-combat decay pauses.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Vacuum Seal
PassiveEffects
Stops Pressure decay; halves Pressure gains.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Reserve Tank
PassiveEffects
After an Active ends, Pressure resets to 20%.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
All or Nothing
PassiveEffects
Below 80% Pressure: no gauge bonus. Above 80%: bonus value +25%. Equipping Kickstart disables both.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Kickstart
PassiveEffects
Above 80% Pressure: no gauge bonus. Below 80%: bonus value +50%. Equipping All or Nothing disables both.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
New Formula: Beta
PassiveEffects
Replaces Status Effects with Signature Weapon Damage: +10%, +20%, +30%, +50%. Equipping Gamma disables both.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
New Formula: Gamma
PassiveEffects
Replaces Status Effects with Hazard Protection: +5%, +15%, +25%, +40%. Equipping Beta disables both.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Microwave Coils
PassiveEffects
Up to four Pulsed targets: 30% Burn chance. Each affected target adds 3% Pressure.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
New Model
PassiveEffects
K8 Jetstream: +30% Named Enemy Damage, −15% total damage, −50% spread, +100% range, +25% equip speed. Specialization Ammo pickups double.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Afterburner
PassiveEffects
Burning-target kill: +20% Movement Speed for 30 seconds.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Flint and Steel
PassiveEffects
Shooting a target simultaneously damaged by your skill ignites it. Cooldown: 15 seconds.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Fire with Fire
PassiveEffects
Suffering Burn in combat grants +50% Burn Damage for 30 seconds.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Firestarter
PassiveEffects
Concussion, Flashbang and Cluster Grenades: +100% range and brief Burn application.
PTS values · launch guide: Ubisoft · PTS reference · KeenGamer · launch guide ·
Modular Plates
PassiveY8S3.1
Armor Kits now provide strong active and passive shield regeneration instead of instantly restoring shield health.
The update does not publish exact regeneration values. Earlier instant shield-repair percentages are obsolete.
Published reference: Ubisoft · Y8S3.1 ·