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ProtoTrack
Your next farming session

Every run.
Right here.

Track runs and Prototype loot with optional screen recognition. Keep your hotkeys, see your progress and review every automatic detection.

v0.9.50Windows x64ZIP · 1.2 MB

Full and Compact included · Recognition is optional

Already installed? Update directly in the app →

HEADER CLOCK · TRY IT
PROTOTRACK · PERSONALSynced
District Union Arena
T10Assault Rifles
SESSION TIME01:16:12
26
Completed Runs
72
Prototype Drops
104
Exotics
Last run · District Union Arena06:4210 Protos

Interactive example session · never synced

Latest update · v0.9.50

Respawn Timer Pause

The overlay timer now pauses for 30 seconds after an automatically detected mission completion and resumes without counting respawn time. Prototype tracking and immediate completion sync continue.

  • Automatically freeze the local overlay timer for 30 seconds after each detected host mission completion, then resume without adding the respawn time back.
  • Show a small RESPAWN countdown in Header Clock Full and Compact. Completion snapshots are captured before the pause; the following tracked interval excludes it.
  • Keep immediate completion sync and Prototype tracking active during the timer pause. Polling and sync retries do not restart the countdown.
  • Undo of the latest detected completion restores its excluded time. Manual Run +1 does not start a respawn pause; manually paused or ended sessions never auto-resume.
  • Timer exclusions are local to the running Windows app and session. Server/web time remains unchanged; restarting the app or changing session/token resets the local adjustment.

Already using ProtoTrack? In the Control Center, open Updates → Check Updates → Install Update. ProtoTrack downloads the update, installs it and restarts automatically. Your saved preferences stay in Windows AppData. Use the website ZIP for first-time setup or as a manual fallback.

Screen recognition

It reads the game’s feedback.

Enable run and Prototype recognition separately in the app. ProtoTrack checks the visible game HUD, confirms the event across several frames and adds it to your counters.

Count your pickups, row by row.

A pink Prototype “Picked up” notification counts once. Collect All uses the same personal notifications, so you do not need to see the items on the ground. High-End and Gear Set rows are ignored; identical-name Prototypes still count separately.

Shown: 5 Prototypes + 1 High-End → +5 · Largest verified batch: 6
Real gameplay crop: five pink Prototype pickup rows and one orange High-End row.
Gameplay reference · mixed Collect All pickup
ActionQuantityWhat has been checked
Pickup / Collect All6 in one batchlargest verified referenceReal clips cover single pickups and batches of 2, 5 and 6. Full HD verifies 5 and native 1440p verifies 6, including identical-name items. High-End and Gear Set rows are excluded.
Ground deconstruction+1 / +2 / +3real gameplay referencesFull HD and native 1440p clips each verify 1, 2 and 3 Prototypes mixed with ordinary loot. Fresh Core feedback confirms the quantity once; canceled holds count zero.
Hidden / merged feedbackManualwhen feedback is unclearGround quantities above 3, missing pickup rows and unsupported merged quantities need manual tracking. Other remote collection variants need a trial if their notifications differ.

Six is the largest verified pickup batch, not a fixed six-item limit. Each separate visible notification is tracked; more items are not guaranteed if the game hides or merges rows. Ground deconstruction supports quantities 1–3 per action. Simply dropping or looking at an item does not count.

Display compatibility

Your HUD matters more than the pixel count.

English HUD · visible game window

Use windowed or borderless mode and keep the relevant HUD unobstructed. Recognition pauses when the game loses focus, is minimised or the session is inactive.

The matcher scales the captured game window by height. There is no fixed resolution whitelist, and no blanket compatibility guarantee for every resolution or HUD setting.

SetupCurrent support information
1080p · 1920 × 1080Verified recordings: one run per completion, single pickup, 5-item Collect All, mixed ground quantities 1/2/3 and canceled holds with zero increments.
Native 1440p · 2560 × 1440Verified recordings: one run per completion, single pickup, 6 simultaneous pickups, mixed ground quantities 1/2/3 and canceled holds with zero increments.
Other HUD settingsHUD size, position, colours or language changes need their own check. English is the current recognition language.

Quick check: enable recognition, keep the game visible and compare a known pickup or completion with the recognition history. If an event is missed, use your hotkeys. Exclusive fullscreen is not verified.

Setup guide

Download. Connect. Choose how to track.

Extract the Windows ZIP and open ProtoTrack.exe first. You will need your personal ProtoTrack App Token to connect the app to your account and active session.

Step 1 of 3

Create your personal App Token.

  1. Open the App Token page and sign in to your ProtoTrack account.
  2. Select Generate / Regenerate App Token.
  3. Select Copy Token while the full token is displayed.

This token links your Windows app to your ProtoTrack player. You do not need to create a Discord bot.

Current App Token page using a dummy Example Agent account and a clearly invalid example token.
Website example · dummy account and token
Open full-size image ↗

Use your personal App / Overlay Token, not a Discord bot token. Keep it private. The full token is shown only once; regenerating it replaces the old token, so update the Windows app afterwards.

What stays on your PC?

Screenshots are processed locally in memory, without saving or uploading them. Recognition uses visible screen pixels; it does not read game memory, inject modules or automate game input. Session counters and timing sync through your app token.

What if a detection is wrong?

Open Overlay → Detection history to review or undo a detection. Hotkeys remain available, subject to the session’s host/member rules. Screen capture alone is not a claim of approval by the game or its protection software.

Earlier releases

v0.9.49 · 2026-10-19

Screen Recognition Compatibility Update

  • Verify English-HUD Escalation completions, single and bulk Prototype pickups, mixed ground deconstruction and canceled holds in Full HD (1920 x 1080) and native 2560 x 1440 recordings.
  • Count separate Prototype pickup notifications once, including identical-name items: five in the Full HD Collect All reference and six in native 1440p. High-End and Gear Set items do not increase the Prototype counter.
  • Recognize the higher mixed pickup feed above an open chat panel while keeping world-loot text outside the notification area from becoming a pickup.
  • Confirm ground deconstruction quantities of one, two or three using real +1/+2/+3 Prototype Core feedback; ordinary materials, inventory deconstruction and repeated feedback are excluded.
  • Improve ground-action recognition around crowded loot beams and menu dismissal. Timely Core feedback can finish its repeated confirmation without losing a valid action at the deadline.
  • Verify zero increments after aborted ground holds in 1080p and native 1440p recordings.
  • Keep manual hotkeys, Detection history / Undo, host-only automatic run counting and immediate completion sync available. Recognition remains optional and processes screenshots locally.
  • Document the tested resolutions and quantities on the download page. Ground batches above three, hidden or merged notifications, and untested HUD settings remain outside verified coverage.
  • Existing users can update in the Windows app: Updates > Check Updates > Install Update. The app downloads, installs and restarts automatically; the website ZIP is for first-time setup or manual fallback.

v0.9.42 · 2026-10-19

Header Clock Full and Compact

  • Replace all previous HUDs with Header Clock Full (480 DIP) and Compact (420 DIP); NUM/ switches the two sizes.
  • Show equal-size hours, minutes and seconds beside the mission, with current Target Loot and original icons.
  • Show personal Completed Runs, Prototype Drops and Exotics, including eligible pending additions once, with synced/pending tooltips.
  • Animate changed counters with short orange, purple and red number/icon/edge effects; polling, corrections and sync acknowledgements do not replay gains.
  • Keep the last detected run's original mission, frozen interval time and personal Prototype delta after its slim eight-second completion strip fades.
  • Offer independent saved squad, personal goal/efficiency and animation switches; squad/details default off, animations default on.
  • Migrate existing Full/Compact and ISAC size settings, preserving unrelated preferences and existing theme accents.
  • Retain immediate completion sync, host/member rules, recognition, idempotent retries and Detection history/Undo. Interval time includes loading/travel and is not an exact game mission stopwatch.

v0.9.41 · 2026-10-19

Completion Sync and Run Summaries

  • Request an immediate sync for each accepted automatic run, including eligible pending Prototypes, independently of the periodic auto-sync setting.
  • Queue completions during an existing sync or correction; preserve later drops, immutable retry receipts, host-only runs and backend compatibility guards.
  • Show an optional eight-second completion footer in every HUD layout with frozen time, personal Prototype delta and confirmed or pending sync status.
  • Retain the snapshot in the collapsed Detection history for this app launch; ordinary pickups and ground deconstruction remain silent.
  • Measure time between detected completions, or since tracking began for the first interval, including loading and travel; this is not the exact in-game mission stopwatch.
  • Keep existing manual-run behaviour and all horizontal/square ISAC layouts, sizes, clock positions and themes.

v0.9.40 · 2026-10-19

Square ISAC Shard

  • Choose ISAC Shard (Square) as an additional overlay layout; existing installations keep their selected layout.
  • Place Runs and Prototype Drops above Exotics and Time in a square two-by-two grid.
  • Keep Normal, Compact and Super-Compact, both clock positions, all five themes, original icons and a centred active squad footer.
  • Share the saved ISAC size/time preferences and NUM/ size cycle with the horizontal Instrument Bar.
  • Preserve personal counters, current mission Target Loot, separate pending labels and popup-free event animations.

v0.9.39 · 2026-10-19

ISAC Instrument Bar

  • Choose ISAC Instrument Bar (Horizontal) under Overlay layout; existing installations keep their selected layout.
  • Show personal Completed Runs, Prototype Drops, Exotics and Time with original overlay icons.
  • Select Normal, Compact or Super-Compact and place the clock at the right or beside current mission Target Loot.
  • Persist size/time preferences independently; NUM/ cycles the three instrument sizes.
  • Use graphite surfaces, five theme presets, and a centred active squad row with tightly grouped names, drop icons and counts.
  • Keep pending counts separate, preserve background opacity and click-through, and avoid popup/replayed event animations.
  • Includes Detection History and Undo from 0.9.38. If not yet published, install its reviewed backend batch before this client release.

v0.9.38 · 2026-10-19

Detection History and Undo

  • Added a collapsed Detection history under Overlay, also available through the overlay right-click and tray menus.
  • Show local time, mission, tier, quantity and separate completed-run, Prototype-pickup and ground-deconstruction events. Visible history covers this app launch.
  • Undo pending detections locally and synced detections through authenticated receipts in the same active or paused session; preserve host-only run corrections and independent member Prototype corrections.
  • Correct original run rewards, including the recorded Expertise Surge multiplier, without removing other detections or manual additions.
  • Preserve minus-hotkey adjustments and detections arriving during sync. Retry uncertain submissions with the same immutable batch to prevent duplicates.
  • Automatic recognition never opens a history window, expands the history, plays a new sound or triggers a pending-Prototype HUD toast.
  • Upload the updated detection-history helper and Overlay API before this client release. On older backends, automatic detections remain pending and locally undoable.

v0.9.37 · 2026-10-16

Automatic Escalation Tracking

  • Added separate opt-in detection for completed Escalation runs and Prototype loot under Overlay > Automation.
  • Count individual pink Prototype pickup notifications, including Collect All; reference clips verify one, two and five pickups mixed with high-end items.
  • Confirm ground deconstruction from the active hold and a fresh stable +1, +2 or +3 Prototype Core result; reference clips verify one and three, while two has a composed HUD check.
  • Ignore ordinary high-end pickups and inventory-only Core feedback; suppress persistent messages and reset recognition after focus or session changes.
  • Processing stays local and images remain in memory. Requires the visible English HUD in windowed/borderless mode; merged or hidden pickup messages and Core quantities above three remain manual.
  • Existing hotkeys and separate auto-sync remain available. Both detection options default off.
  • Added a persistent Expertise Surge on/off setting under Overlay > Automation to double Exotic rewards per run; it defaults off.
  • Updated Tier 10 to four standard Exotics per run, or eight with Surge. Saved mode applies to pending runs at their next sync; committed rewards are unchanged.
  • Keep run contributions pending until the server supports the updated reward rules; Prototype-only sync remains compatible.
  • Updated the EXE, taskbar, tray and window icons to the current ProtoTrack P/orange-dot identity, with matching logos in Control Center and Update.
  • Run recognition automatically follows the authenticated ProtoTrack session host; teammates keep independent Prototype recognition and sync, even with held local run entries.

v0.9.36 · 2026-10-12

Discord Solo Presence Fix

  • Fixed Discord error 4000 for solo sessions by omitting the absent party object.
  • Omit timestamps in paused activities while preserving explicit activity clearing and valid group party data.
  • Allow delayed Discord handshake and activity acknowledgements up to 15 seconds before reconnecting.
  • Added payload-shape regression checks for solo, group and paused Discord activity.

View changelog JSON

Requirements & package integrity

Windows x64 · .NET 9 Desktop Runtime · ZIP package, 1.2 MB. Version 0.9.50. Package updated: Oct 20, 2026 11:08.

SHA-256 of the downloadable ZIP:

2daa26b044489976e67832f828529affb4ff4a0e6453363f4fd4174295c71d85

Update in the app: open Updates → Check Updates → Install Update. The app downloads, installs and restarts automatically. No manual ZIP download or extraction is needed for this update path. Saved preferences remain in Windows AppData.

Manual fallback only: close ProtoTrack through Exit ProtoTrack in its tray menu, extract the new ZIP into your app folder, then restart.

Small unsigned Windows apps can trigger antivirus or SmartScreen warnings. Verify the source and package before allowing a blocked file; do not disable your security software.

ProtoTrack · The Division 2 companionWindows app / 0.9.50