How these statistics are counted
Appearances counts all matching records from the selected source, once per mission, loot and date. The same loot in three missions on one day counts as three appearances. Gaps use distinct dates, so multiple appearances on one day do not add zero-day gaps.
Last seen counts UTC calendar days from the newest matching date to today. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 10 missions
- The Art MuseumLast 2026-10-022appearances
- American History MuseumLast 2026-09-012appearances
- The PentagonLast 2026-07-252appearances
- Capitol BuildingLast 2026-07-132appearances
- District Union ArenaLast 2026-09-191appearance
- Roosevelt IslandLast 2026-08-061appearance
- Potomac Event CenterLast 2026-07-101appearance
- ViewPoint MuseumLast 2026-07-091appearance
- Pathway ParkLast 2026-05-121appearance
- DCD HeadquartersLast 2026-04-301appearance
Latest appearances Newest first
Full recorded history 14 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-10-02 | The Art Museum | Mission |
| 2026-09-25 | The Art Museum | Mission |
| 2026-09-19 | District Union Arena | Mission |
| 2026-09-01 | American History Museum | Mission |
| 2026-08-06 | Roosevelt Island | Mission |
| 2026-07-25 | The Pentagon | Mission |
| 2026-07-21 | The Pentagon | Mission |
| 2026-07-13 | Capitol BuildingPriority | Mission |
| 2026-07-10 | Potomac Event Center | Mission |
| 2026-07-09 | ViewPoint Museum | Mission |
| 2026-06-14 | Capitol Building | Mission |
| 2026-06-08 | American History MuseumPriority | Mission |
| 2026-05-12 | Pathway Park | Mission |
| 2026-04-30 | DCD Headquarters | Mission |
Set details Bonuses & named items
Core attribute Weapon Damage
- 1pc5% Rate of Fire
- 2pc24% Assault Rifle Damage
- 3pc50% Magazine Size
Equalizer
Perfect ObliterateCritical hits increase total weapon damage by 1% for 10s. Stacks up to 24 times.
Salvo
+5% Rate of Fire
