How these statistics are counted
Appearances counts all matching records from the selected source, once per mission, loot and date. The same loot in three missions on one day counts as three appearances. Gaps use distinct dates, so multiple appearances on one day do not add zero-day gaps.
Last seen counts UTC calendar days from the newest matching date to today. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 8 missions
- American History MuseumLast 2026-08-292appearances
- ViewPoint MuseumLast 2026-10-191appearance
- Jefferson PlazaLast 2026-08-271appearance
- DARPA Research LabsLast 2026-07-271appearance
- Bank HeadquartersLast 2026-06-181appearance
- The Art MuseumLast 2026-06-151appearance
- Pathway ParkLast 2026-05-151appearance
- Jefferson Trade CenterLast 2026-04-281appearance
Latest appearances Newest first
Full recorded history 9 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-10-19 | ViewPoint Museum | Mission |
| 2026-08-29 | American History Museum | Mission |
| 2026-08-27 | Jefferson Plaza | Mission |
| 2026-07-27 | DARPA Research Labs | Mission |
| 2026-06-18 | Bank Headquarters | Mission |
| 2026-06-15 | The Art Museum | Mission |
| 2026-06-04 | American History Museum | Mission |
| 2026-05-15 | Pathway Park | Mission |
| 2026-04-28 | Jefferson Trade Center | Mission |
Set details Bonuses & named items
Core attribute Armor
- 1pc10% Armor on Kill
- 2pc24% Protection from Elites
- 3pc1 Skill Tier
Proxy
Perfectly Tamper ProofEnemies that walk within 3m of your hive, turret, remote pulse or decoy are shocked.
Arm time: 2s Cooldown per skill: 8s
Combustor
Perfectly Explosive DeliveryWhenever you throw a skill, 1.5 seconds after landing, it creates an explosion damaging enemies within 5m.
Afterwards explosions will occur evey 5s.
Damage scales with skill tier dealing 25-100% damage of a concussion grenade.
Occurs once per skill.
Applies to Remote Pulse, All Turrets, All Hives, Explosive Seeker, Cluster Seeker, Mender Seeker, Decoy, All Traps.
