How these statistics are counted
Appearances counts all matching records from the selected source, once per mission, loot and date. The same loot in three missions on one day counts as three appearances. Gaps use distinct dates, so multiple appearances on one day do not add zero-day gaps.
Last seen counts UTC calendar days from the newest matching date to today. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 6 missions
- Stranded TankerLast 2026-10-152appearances
- Capitol BuildingLast 2026-10-052appearances
- Manning National ZooLast 2026-09-072appearances
- DARPA Research LabsLast 2026-07-222appearances
- The PentagonLast 2026-05-191appearance
- Jefferson Trade CenterLast 2026-05-011appearance
Latest appearances Newest first
Full recorded history 10 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-10-15 | Stranded TankerPriority | Mission |
| 2026-10-05 | Capitol Building | Mission |
| 2026-09-07 | Manning National Zoo | Mission |
| 2026-07-22 | DARPA Research Labs | Mission |
| 2026-07-03 | DARPA Research Labs | Mission |
| 2026-06-10 | Capitol Building | Mission |
| 2026-05-19 | The Pentagon | Mission |
| 2026-05-05 | Manning National Zoo | Mission |
| 2026-05-01 | Jefferson Trade Center | Mission |
| 2026-04-29 | Stranded Tanker | Mission |
Set details Bonuses & talents
Core attribute Weapon Damage
- 2pc15% Critical Hit Chance
- 3pc20% Critical Hit Damage
Crowd Control
Critical hits mark enemies for 20s, up to 3 marks total.
When you critically hit a marked enemy, all other marked enemies take 60% of the damage dealt.
Whenever a marked enemy dies, gain +10% Critical Hit Damage, stacking up to 10 times, or until combat ends.
Target Rich Environment
Increases Crowd Control mark count from 3 to 5.
Critical Measures
Increases Crowd Control damage to additional marked enemies from 60% to 112%.
