How these statistics are counted
Appearances counts all matching records from the selected source, once per mission, loot and date. The same loot in three missions on one day counts as three appearances. Gaps use distinct dates, so multiple appearances on one day do not add zero-day gaps.
Last seen counts UTC calendar days from the newest matching date to today. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 11 missions
- Potomac Event CenterLast 2026-10-202appearances
- Roosevelt IslandLast 2026-09-132appearances
- District Union ArenaLast 2026-08-162appearances
- Pathway ParkLast 2026-10-121appearance
- DCD HeadquartersLast 2026-09-161appearance
- Federal Emergency BunkerLast 2026-08-221appearance
- Manning National ZooLast 2026-07-261appearance
- Capitol BuildingLast 2026-07-201appearance
- ViewPoint MuseumLast 2026-07-121appearance
- Grand Washington HotelLast 2026-05-131appearance
- Stranded TankerLast 2026-05-011appearance
Latest appearances Newest first
Full recorded history 14 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-10-20 | Potomac Event Center | Mission |
| 2026-10-12 | Pathway Park | Mission |
| 2026-09-16 | DCD Headquarters | Mission |
| 2026-09-13 | Roosevelt Island | Mission |
| 2026-08-22 | Federal Emergency Bunker | Mission |
| 2026-08-16 | District Union Arena | Mission |
| 2026-08-11 | District Union Arena | Mission |
| 2026-07-26 | Manning National Zoo | Mission |
| 2026-07-20 | Capitol Building | Mission |
| 2026-07-12 | ViewPoint Museum | Mission |
| 2026-06-26 | Potomac Event Center | Mission |
| 2026-05-19 | Roosevelt Island | Mission |
| 2026-05-13 | Grand Washington Hotel | Mission |
| 2026-05-01 | Stranded Tanker | Mission |
Set details Bonuses & named items
Core attribute Armor
- 1pc12% Protection from Elites
- 2pc100% Increased Threat
- 3pc30% Hazard Protection
Deathgrips
+10% Armor on Kill
Keeper
Perfect ProtectorWhen your shield is damaged, you gain +25% bonus armor and all other allies gain 35% of your armor as bonus armor for 3s.
Cooldown: 3s
